Table of Contents

Class BattleEndedMessage

Namespace
Messages.FromBattleServer.ToBattleServerManager
Assembly
TaleWorlds.MountAndBlade.Diamond.dll
[MessageDescription("BattleServer", "BattleServerManager")]
public class BattleEndedMessage : Message
Inheritance
BattleEndedMessage
Inherited Members

Constructors

BattleEndedMessage()

public BattleEndedMessage()

BattleEndedMessage(BattleResult, GameLog[], Dictionary<(PlayerId, string, string), int>, int, Dictionary<int, int>, Dictionary<PlayerId, int>)

public BattleEndedMessage(BattleResult battleResult, GameLog[] gameLogs, Dictionary<(PlayerId, string, string), int> badgeDataDictionary, int gameTime, Dictionary<int, int> teamScores, Dictionary<PlayerId, int> playerScores)

Parameters

battleResult BattleResult
gameLogs GameLog[]
badgeDataDictionary Dictionary<(PlayerId, string, string), int>
gameTime int
teamScores Dictionary<int, int>
playerScores Dictionary<PlayerId, int>

Properties

BadgeDataEntries

public List<BadgeDataEntry> BadgeDataEntries { get; set; }

Property Value

List<BadgeDataEntry>

BattleResult

public BattleResult BattleResult { get; set; }

Property Value

BattleResult

GameLogs

public GameLog[] GameLogs { get; set; }

Property Value

GameLog[]

GameTime

public int GameTime { get; set; }

Property Value

int

PlayerScores

public Dictionary<string, int> PlayerScores { get; set; }

Property Value

Dictionary<string, int>

TeamScores

public Dictionary<int, int> TeamScores { get; set; }

Property Value

Dictionary<int, int>

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).