Class CreatePremadeGameMessage
- Namespace
- Messages.FromClient.ToLobbyServer
- Assembly
- TaleWorlds.MountAndBlade.Diamond.dll
[MessageDescription("Client", "LobbyServer")]
public class CreatePremadeGameMessage : Message
- Inheritance
-
CreatePremadeGameMessage
- Inherited Members
Constructors
CreatePremadeGameMessage()
public CreatePremadeGameMessage()
CreatePremadeGameMessage(string, string, string, string, string, string, PremadeGameType)
public CreatePremadeGameMessage(string premadeGameName, string gameType, string mapName, string factionA, string factionB, string password, PremadeGameType premadeGameType)
Parameters
premadeGameNamestringgameTypestringmapNamestringfactionAstringfactionBstringpasswordstringpremadeGameTypePremadeGameType
Properties
FactionA
public string FactionA { get; }
Property Value
FactionB
public string FactionB { get; }
Property Value
GameType
public string GameType { get; }
Property Value
MapName
public string MapName { get; }
Property Value
Password
public string Password { get; }
Property Value
PremadeGameName
public string PremadeGameName { get; }
Property Value
PremadeGameType
public PremadeGameType PremadeGameType { get; }
Property Value
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).