Table of Contents

Class CreatePremadeGameMessage

Namespace
Messages.FromClient.ToLobbyServer
Assembly
TaleWorlds.MountAndBlade.Diamond.dll
[MessageDescription("Client", "LobbyServer")]
public class CreatePremadeGameMessage : Message
Inheritance
CreatePremadeGameMessage
Inherited Members

Constructors

CreatePremadeGameMessage()

public CreatePremadeGameMessage()

CreatePremadeGameMessage(string, string, string, string, string, string, PremadeGameType)

public CreatePremadeGameMessage(string premadeGameName, string gameType, string mapName, string factionA, string factionB, string password, PremadeGameType premadeGameType)

Parameters

premadeGameName string
gameType string
mapName string
factionA string
factionB string
password string
premadeGameType PremadeGameType

Properties

FactionA

public string FactionA { get; }

Property Value

string

FactionB

public string FactionB { get; }

Property Value

string

GameType

public string GameType { get; }

Property Value

string

MapName

public string MapName { get; }

Property Value

string

Password

public string Password { get; }

Property Value

string

PremadeGameName

public string PremadeGameName { get; }

Property Value

string

PremadeGameType

public PremadeGameType PremadeGameType { get; }

Property Value

PremadeGameType

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).