Class CreatePremadeGameMessage
- Namespace
- Messages.FromClient.ToLobbyServer
- Assembly
- TaleWorlds.MountAndBlade.Diamond.dll
[MessageDescription("Client", "LobbyServer")]
public class CreatePremadeGameMessage : Message
- Inheritance
-
CreatePremadeGameMessage
- Inherited Members
Constructors
CreatePremadeGameMessage()
public CreatePremadeGameMessage()
CreatePremadeGameMessage(string, string, string, string, string, string, PremadeGameType)
public CreatePremadeGameMessage(string premadeGameName, string gameType, string mapName, string factionA, string factionB, string password, PremadeGameType premadeGameType)
Parameters
premadeGameName
stringgameType
stringmapName
stringfactionA
stringfactionB
stringpassword
stringpremadeGameType
PremadeGameType
Properties
FactionA
public string FactionA { get; }
Property Value
FactionB
public string FactionB { get; }
Property Value
GameType
public string GameType { get; }
Property Value
MapName
public string MapName { get; }
Property Value
Password
public string Password { get; }
Property Value
PremadeGameName
public string PremadeGameName { get; }
Property Value
PremadeGameType
public PremadeGameType PremadeGameType { get; }
Property Value
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).