Table of Contents

Class RegisterCustomGameMessage

Namespace
Messages.FromClient.ToLobbyServer
Assembly
TaleWorlds.MountAndBlade.Diamond.dll
[MessageDescription("Client", "LobbyServer")]
public class RegisterCustomGameMessage : Message
Inheritance
RegisterCustomGameMessage
Inherited Members

Constructors

RegisterCustomGameMessage()

public RegisterCustomGameMessage()

RegisterCustomGameMessage(string, string, string, int, string, string, string, string, int)

public RegisterCustomGameMessage(string gameModule, string gameType, string serverName, int maxPlayerCount, string map, string uniqueMapId, string gamePassword, string adminPassword, int port)

Parameters

gameModule string
gameType string
serverName string
maxPlayerCount int
map string
uniqueMapId string
gamePassword string
adminPassword string
port int

Properties

AdminPassword

public string AdminPassword { get; }

Property Value

string

GameModule

public string GameModule { get; }

Property Value

string

GamePassword

public string GamePassword { get; }

Property Value

string

GameType

public string GameType { get; }

Property Value

string

Map

public string Map { get; }

Property Value

string

MaxPlayerCount

public int MaxPlayerCount { get; }

Property Value

int

Port

public int Port { get; }

Property Value

int

ServerName

public string ServerName { get; }

Property Value

string

UniqueMapId

public string UniqueMapId { get; }

Property Value

string

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).