Class RegisterCustomGameMessage
- Namespace
- Messages.FromClient.ToLobbyServer
- Assembly
- TaleWorlds.MountAndBlade.Diamond.dll
[MessageDescription("Client", "LobbyServer")]
public class RegisterCustomGameMessage : Message
- Inheritance
-
RegisterCustomGameMessage
- Inherited Members
Constructors
RegisterCustomGameMessage()
public RegisterCustomGameMessage()
RegisterCustomGameMessage(string, string, string, int, string, string, string, string, int)
public RegisterCustomGameMessage(string gameModule, string gameType, string serverName, int maxPlayerCount, string map, string uniqueMapId, string gamePassword, string adminPassword, int port)
Parameters
gameModulestringgameTypestringserverNamestringmaxPlayerCountintmapstringuniqueMapIdstringgamePasswordstringadminPasswordstringportint
Properties
AdminPassword
public string AdminPassword { get; }
Property Value
GameModule
public string GameModule { get; }
Property Value
GamePassword
public string GamePassword { get; }
Property Value
GameType
public string GameType { get; }
Property Value
Map
public string Map { get; }
Property Value
MaxPlayerCount
public int MaxPlayerCount { get; }
Property Value
Port
public int Port { get; }
Property Value
ServerName
public string ServerName { get; }
Property Value
UniqueMapId
public string UniqueMapId { get; }
Property Value
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).