Table of Contents

Class ResponseCustomGameClientConnectionMessage

Namespace
Messages.FromClient.ToLobbyServer
Assembly
TaleWorlds.MountAndBlade.Diamond.dll
[MessageDescription("Client", "LobbyServer")]
public class ResponseCustomGameClientConnectionMessage : Message
Inheritance
ResponseCustomGameClientConnectionMessage
Inherited Members

Constructors

ResponseCustomGameClientConnectionMessage()

public ResponseCustomGameClientConnectionMessage()

ResponseCustomGameClientConnectionMessage(PlayerJoinGameResponseDataFromHost[])

public ResponseCustomGameClientConnectionMessage(PlayerJoinGameResponseDataFromHost[] playerJoinData)

Parameters

playerJoinData PlayerJoinGameResponseDataFromHost[]

Properties

PlayerJoinData

public PlayerJoinGameResponseDataFromHost[] PlayerJoinData { get; }

Property Value

PlayerJoinGameResponseDataFromHost[]

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).