Class RegisterCustomGameMessage
- Assembly
- TaleWorlds.MountAndBlade.Diamond.dll
[MessageDescription("CustomBattleServer", "CustomBattleServerManager")]
public class RegisterCustomGameMessage : Message
- Inheritance
-
RegisterCustomGameMessage
- Inherited Members
Constructors
RegisterCustomGameMessage()
public RegisterCustomGameMessage()
RegisterCustomGameMessage(int, string, string, string, string, int, string, string, string, string, int, string, int, bool, bool)
public RegisterCustomGameMessage(int gameDefinitionId, string gameModule, string gameType, string serverName, string serverAddress, int maxPlayerCount, string map, string uniqueMapId, string gamePassword, string adminPassword, int port, string region, int permission, bool crossplayEnabled, bool isOverridingIP)
Parameters
gameDefinitionIdintgameModulestringgameTypestringserverNamestringserverAddressstringmaxPlayerCountintmapstringuniqueMapIdstringgamePasswordstringadminPasswordstringportintregionstringpermissionintcrossplayEnabledboolisOverridingIPbool
Properties
AdminPassword
public string AdminPassword { get; }
Property Value
CrossplayEnabled
public bool CrossplayEnabled { get; }
Property Value
GameDefinitionId
public int GameDefinitionId { get; }
Property Value
GameModule
public string GameModule { get; }
Property Value
GamePassword
public string GamePassword { get; }
Property Value
GameType
public string GameType { get; }
Property Value
IsOverridingIP
public bool IsOverridingIP { get; }
Property Value
Map
public string Map { get; }
Property Value
MaxPlayerCount
public int MaxPlayerCount { get; }
Property Value
Permission
public int Permission { get; }
Property Value
Port
public int Port { get; }
Property Value
Region
public string Region { get; }
Property Value
ServerAddress
public string ServerAddress { get; }
Property Value
ServerName
public string ServerName { get; }
Property Value
UniqueMapId
public string UniqueMapId { get; }
Property Value
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).