Table of Contents

Class ChangeKingdomAction

Namespace
TaleWorlds.CampaignSystem.Actions
Assembly
TaleWorlds.CampaignSystem.dll
public static class ChangeKingdomAction
Inheritance
ChangeKingdomAction
Inherited Members

Fields

LordsUnitStrengthValue

public const float LordsUnitStrengthValue = 20

Field Value

float

MercenaryUnitStrengthValue

public const float MercenaryUnitStrengthValue = 5

Field Value

float

MinimumNeededGoldForRecruitingMercenaries

public const float MinimumNeededGoldForRecruitingMercenaries = 20000

Field Value

float

NewGainedFiefsValueForKingdomConstant

public const float NewGainedFiefsValueForKingdomConstant = 0.1

Field Value

float

PotentialSettlementsPerNobleEffect

public const float PotentialSettlementsPerNobleEffect = 0.2

Field Value

float

Methods

ApplyByCreateKingdom(Clan, Kingdom, bool)

public static void ApplyByCreateKingdom(Clan clan, Kingdom newKingdom, bool showNotification = true)

Parameters

clan Clan
newKingdom Kingdom
showNotification bool

ApplyByJoinFactionAsMercenary(Clan, Kingdom, int, bool)

public static void ApplyByJoinFactionAsMercenary(Clan clan, Kingdom newKingdom, int awardMultiplier = 50, bool showNotification = true)

Parameters

clan Clan
newKingdom Kingdom
awardMultiplier int
showNotification bool

ApplyByJoinToKingdom(Clan, Kingdom, bool)

public static void ApplyByJoinToKingdom(Clan clan, Kingdom newKingdom, bool showNotification = true)

Parameters

clan Clan
newKingdom Kingdom
showNotification bool

ApplyByJoinToKingdomByDefection(Clan, Kingdom, bool)

public static void ApplyByJoinToKingdomByDefection(Clan clan, Kingdom newKingdom, bool showNotification = true)

Parameters

clan Clan
newKingdom Kingdom
showNotification bool

ApplyByLeaveByKingdomDestruction(Clan, bool)

public static void ApplyByLeaveByKingdomDestruction(Clan clan, bool showNotification = true)

Parameters

clan Clan
showNotification bool

ApplyByLeaveKingdom(Clan, bool)

public static void ApplyByLeaveKingdom(Clan clan, bool showNotification = true)

Parameters

clan Clan
showNotification bool

ApplyByLeaveKingdomAsMercenary(Clan, bool)

public static void ApplyByLeaveKingdomAsMercenary(Clan mercenaryClan, bool showNotification = true)

Parameters

mercenaryClan Clan
showNotification bool

ApplyByLeaveKingdomByClanDestruction(Clan, bool)

public static void ApplyByLeaveKingdomByClanDestruction(Clan clan, bool showNotification = true)

Parameters

clan Clan
showNotification bool

ApplyByLeaveWithRebellionAgainstKingdom(Clan, bool)

public static void ApplyByLeaveWithRebellionAgainstKingdom(Clan clan, bool showNotification = true)

Parameters

clan Clan
showNotification bool

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).