Class ChangeKingdomAction
- Namespace
- TaleWorlds.CampaignSystem.Actions
- Assembly
- TaleWorlds.CampaignSystem.dll
public static class ChangeKingdomAction
- Inheritance
-
ChangeKingdomAction
- Inherited Members
Fields
LordsUnitStrengthValue
public const float LordsUnitStrengthValue = 20
Field Value
MercenaryUnitStrengthValue
public const float MercenaryUnitStrengthValue = 5
Field Value
MinimumNeededGoldForRecruitingMercenaries
public const float MinimumNeededGoldForRecruitingMercenaries = 20000
Field Value
NewGainedFiefsValueForKingdomConstant
public const float NewGainedFiefsValueForKingdomConstant = 0.1
Field Value
PotentialSettlementsPerNobleEffect
public const float PotentialSettlementsPerNobleEffect = 0.2
Field Value
Methods
ApplyByCreateKingdom(Clan, Kingdom, bool)
public static void ApplyByCreateKingdom(Clan clan, Kingdom newKingdom, bool showNotification = true)
Parameters
ApplyByJoinFactionAsMercenary(Clan, Kingdom, int, bool)
public static void ApplyByJoinFactionAsMercenary(Clan clan, Kingdom newKingdom, int awardMultiplier = 50, bool showNotification = true)
Parameters
ApplyByJoinToKingdom(Clan, Kingdom, bool)
public static void ApplyByJoinToKingdom(Clan clan, Kingdom newKingdom, bool showNotification = true)
Parameters
ApplyByJoinToKingdomByDefection(Clan, Kingdom, bool)
public static void ApplyByJoinToKingdomByDefection(Clan clan, Kingdom newKingdom, bool showNotification = true)
Parameters
ApplyByLeaveByKingdomDestruction(Clan, bool)
public static void ApplyByLeaveByKingdomDestruction(Clan clan, bool showNotification = true)
Parameters
ApplyByLeaveKingdom(Clan, bool)
public static void ApplyByLeaveKingdom(Clan clan, bool showNotification = true)
Parameters
ApplyByLeaveKingdomAsMercenary(Clan, bool)
public static void ApplyByLeaveKingdomAsMercenary(Clan mercenaryClan, bool showNotification = true)
Parameters
ApplyByLeaveKingdomByClanDestruction(Clan, bool)
public static void ApplyByLeaveKingdomByClanDestruction(Clan clan, bool showNotification = true)
Parameters
ApplyByLeaveWithRebellionAgainstKingdom(Clan, bool)
public static void ApplyByLeaveWithRebellionAgainstKingdom(Clan clan, bool showNotification = true)
Parameters
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).