Table of Contents

Class CharacterCreationOption

Namespace
TaleWorlds.CampaignSystem.CharacterCreationContent
Assembly
TaleWorlds.CampaignSystem.dll
public class CharacterCreationOption
Inheritance
CharacterCreationOption
Inherited Members

Constructors

CharacterCreationOption(int, MBList<SkillObject>, CharacterAttribute, int, int, int, TextObject, CharacterCreationOnCondition, CharacterCreationOnSelect, CharacterCreationApplyFinalEffects, TextObject, MBList<TraitObject>, int, int, int, int, int)

public CharacterCreationOption(int id, MBList<SkillObject> affectedSkills, CharacterAttribute effectedAttribute, int focusToAdd, int skillLevelToAdd, int attributeLevelToAdd, TextObject text, CharacterCreationOnCondition onCondition, CharacterCreationOnSelect onSelect, CharacterCreationApplyFinalEffects applyFinalEffects, TextObject description = null, MBList<TraitObject> affectedTraits = null, int traitLevelToAdd = 0, int renownToAdd = 0, int goldToAdd = 0, int unspentFocusPoint = 0, int unspentAttributePoint = 0)

Parameters

id int
affectedSkills MBList<SkillObject>
effectedAttribute CharacterAttribute
focusToAdd int
skillLevelToAdd int
attributeLevelToAdd int
text TextObject
onCondition CharacterCreationOnCondition
onSelect CharacterCreationOnSelect
applyFinalEffects CharacterCreationApplyFinalEffects
description TextObject
affectedTraits MBList<TraitObject>
traitLevelToAdd int
renownToAdd int
goldToAdd int
unspentFocusPoint int
unspentAttributePoint int

Fields

ApplyFinalEffects

public CharacterCreationApplyFinalEffects ApplyFinalEffects

Field Value

CharacterCreationApplyFinalEffects

AttributeLevelToAdd

public readonly int AttributeLevelToAdd

Field Value

int

DescriptionText

public TextObject DescriptionText

Field Value

TextObject

EffectedAttribute

public readonly CharacterAttribute EffectedAttribute

Field Value

CharacterAttribute

FocusToAdd

public readonly int FocusToAdd

Field Value

int

GoldToAdd

public readonly int GoldToAdd

Field Value

int

OnCondition

public CharacterCreationOnCondition OnCondition

Field Value

CharacterCreationOnCondition

OnSelect

public CharacterCreationOnSelect OnSelect

Field Value

CharacterCreationOnSelect

PositiveEffectText

public TextObject PositiveEffectText

Field Value

TextObject

RenownToAdd

public readonly int RenownToAdd

Field Value

int

SkillLevelToAdd

public readonly int SkillLevelToAdd

Field Value

int

Text

public TextObject Text

Field Value

TextObject

TraitLevelToAdd

public readonly int TraitLevelToAdd

Field Value

int

UnspentAttributeToAdd

public readonly int UnspentAttributeToAdd

Field Value

int

UnspentFocusToAdd

public readonly int UnspentFocusToAdd

Field Value

int

Properties

AffectedSkills

public MBReadOnlyList<SkillObject> AffectedSkills { get; }

Property Value

MBReadOnlyList<SkillObject>

AffectedTraits

public MBReadOnlyList<TraitObject> AffectedTraits { get; }

Property Value

MBReadOnlyList<TraitObject>

Id

public int Id { get; }

Property Value

int

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).