Class DefaultPerks.Medicine
- Namespace
- TaleWorlds.CampaignSystem.CharacterDevelopment
- Assembly
- TaleWorlds.CampaignSystem.dll
public static class DefaultPerks.Medicine
- Inheritance
-
DefaultPerks.Medicine
- Inherited Members
Properties
BattleHardened
public static PerkObject BattleHardened { get; }
Property Value
BestMedicine
public static PerkObject BestMedicine { get; }
Property Value
BushDoctor
public static PerkObject BushDoctor { get; }
Property Value
CheatDeath
public static PerkObject CheatDeath { get; }
Property Value
CleanInfrastructure
public static PerkObject CleanInfrastructure { get; }
Property Value
DoctorsOath
public static PerkObject DoctorsOath { get; }
Property Value
FortitudeTonic
public static PerkObject FortitudeTonic { get; }
Property Value
GoodLogdings
public static PerkObject GoodLogdings { get; }
Property Value
HealthAdvise
public static PerkObject HealthAdvise { get; }
Property Value
HelpingHands
public static PerkObject HelpingHands { get; }
Property Value
MinisterOfHealth
public static PerkObject MinisterOfHealth { get; }
Property Value
PerfectHealth
public static PerkObject PerfectHealth { get; }
Property Value
PhysicianOfPeople
public static PerkObject PhysicianOfPeople { get; }
Property Value
PreventiveMedicine
public static PerkObject PreventiveMedicine { get; }
Property Value
PristineStreets
public static PerkObject PristineStreets { get; }
Property Value
SelfMedication
public static PerkObject SelfMedication { get; }
Property Value
SiegeMedic
public static PerkObject SiegeMedic { get; }
Property Value
Sledges
public static PerkObject Sledges { get; }
Property Value
TriageTent
public static PerkObject TriageTent { get; }
Property Value
Veterinarian
public static PerkObject Veterinarian { get; }
Property Value
WalkItOff
public static PerkObject WalkItOff { get; }
Property Value
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).