Table of Contents

Struct ConversationCharacterData

Namespace
TaleWorlds.CampaignSystem.Conversation
Assembly
TaleWorlds.CampaignSystem.dll
public struct ConversationCharacterData : ISerializableObject
Implements
Inherited Members
Extension Methods

Constructors

ConversationCharacterData(CharacterObject, PartyBase, bool, bool, bool, bool, bool, bool)

public ConversationCharacterData(CharacterObject character, PartyBase party = null, bool noHorse = false, bool noWeapon = false, bool spawnAfterFight = false, bool isCivilianEquipmentRequiredForLeader = false, bool isCivilianEquipmentRequiredForBodyGuardCharacters = false, bool noBodyguards = false)

Parameters

character CharacterObject
party PartyBase
noHorse bool
noWeapon bool
spawnAfterFight bool
isCivilianEquipmentRequiredForLeader bool
isCivilianEquipmentRequiredForBodyGuardCharacters bool
noBodyguards bool

Fields

Character

public CharacterObject Character

Field Value

CharacterObject

IsCivilianEquipmentRequiredForBodyGuardCharacters

public bool IsCivilianEquipmentRequiredForBodyGuardCharacters

Field Value

bool

IsCivilianEquipmentRequiredForLeader

public bool IsCivilianEquipmentRequiredForLeader

Field Value

bool

NoBodyguards

public bool NoBodyguards

Field Value

bool

NoHorse

public bool NoHorse

Field Value

bool

NoWeapon

public bool NoWeapon

Field Value

bool

Party

public PartyBase Party

Field Value

PartyBase

SpawnedAfterFight

public bool SpawnedAfterFight

Field Value

bool

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).