Class DefaultBanditDensityModel
- Namespace
- TaleWorlds.CampaignSystem.GameComponents
- Assembly
- TaleWorlds.CampaignSystem.dll
public class DefaultBanditDensityModel : BanditDensityModel
- Inheritance
-
DefaultBanditDensityModel
- Inherited Members
Constructors
DefaultBanditDensityModel()
public DefaultBanditDensityModel()
Properties
NumberOfInitialHideoutsAtEachBanditFaction
public override int NumberOfInitialHideoutsAtEachBanditFaction { get; }
Property Value
NumberOfMaximumBanditPartiesAroundEachHideout
public override int NumberOfMaximumBanditPartiesAroundEachHideout { get; }
Property Value
NumberOfMaximumBanditPartiesInEachHideout
public override int NumberOfMaximumBanditPartiesInEachHideout { get; }
Property Value
NumberOfMaximumHideoutsAtEachBanditFaction
public override int NumberOfMaximumHideoutsAtEachBanditFaction { get; }
Property Value
NumberOfMaximumLooterParties
public override int NumberOfMaximumLooterParties { get; }
Property Value
NumberOfMaximumTroopCountForBossFightInHideout
public override int NumberOfMaximumTroopCountForBossFightInHideout { get; }
Property Value
NumberOfMaximumTroopCountForFirstFightInHideout
public override int NumberOfMaximumTroopCountForFirstFightInHideout { get; }
Property Value
NumberOfMinimumBanditPartiesInAHideoutToInfestIt
public override int NumberOfMinimumBanditPartiesInAHideoutToInfestIt { get; }
Property Value
NumberOfMinimumBanditTroopsInHideoutMission
public override int NumberOfMinimumBanditTroopsInHideoutMission { get; }
Property Value
SpawnPercentageForFirstFightInHideoutMission
public override float SpawnPercentageForFirstFightInHideoutMission { get; }
Property Value
Methods
GetPlayerMaximumTroopCountForHideoutMission(MobileParty)
public override int GetPlayerMaximumTroopCountForHideoutMission(MobileParty party)
Parameters
party
MobileParty
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).