Table of Contents

Class DefaultBanditDensityModel

Namespace
TaleWorlds.CampaignSystem.GameComponents
Assembly
TaleWorlds.CampaignSystem.dll
public class DefaultBanditDensityModel : BanditDensityModel
Inheritance
DefaultBanditDensityModel
Inherited Members

Constructors

DefaultBanditDensityModel()

public DefaultBanditDensityModel()

Properties

NumberOfInitialHideoutsAtEachBanditFaction

public override int NumberOfInitialHideoutsAtEachBanditFaction { get; }

Property Value

int

NumberOfMaximumBanditPartiesAroundEachHideout

public override int NumberOfMaximumBanditPartiesAroundEachHideout { get; }

Property Value

int

NumberOfMaximumBanditPartiesInEachHideout

public override int NumberOfMaximumBanditPartiesInEachHideout { get; }

Property Value

int

NumberOfMaximumHideoutsAtEachBanditFaction

public override int NumberOfMaximumHideoutsAtEachBanditFaction { get; }

Property Value

int

NumberOfMaximumLooterParties

public override int NumberOfMaximumLooterParties { get; }

Property Value

int

NumberOfMaximumTroopCountForBossFightInHideout

public override int NumberOfMaximumTroopCountForBossFightInHideout { get; }

Property Value

int

NumberOfMaximumTroopCountForFirstFightInHideout

public override int NumberOfMaximumTroopCountForFirstFightInHideout { get; }

Property Value

int

NumberOfMinimumBanditPartiesInAHideoutToInfestIt

public override int NumberOfMinimumBanditPartiesInAHideoutToInfestIt { get; }

Property Value

int

NumberOfMinimumBanditTroopsInHideoutMission

public override int NumberOfMinimumBanditTroopsInHideoutMission { get; }

Property Value

int

SpawnPercentageForFirstFightInHideoutMission

public override float SpawnPercentageForFirstFightInHideoutMission { get; }

Property Value

float

Methods

GetPlayerMaximumTroopCountForHideoutMission(MobileParty)

public override int GetPlayerMaximumTroopCountForHideoutMission(MobileParty party)

Parameters

party MobileParty

Returns

int

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).