Class DefaultPartyHealingModel
- Namespace
- TaleWorlds.CampaignSystem.GameComponents
- Assembly
- TaleWorlds.CampaignSystem.dll
public class DefaultPartyHealingModel : PartyHealingModel
- Inheritance
-
DefaultPartyHealingModel
- Inherited Members
Constructors
DefaultPartyHealingModel()
public DefaultPartyHealingModel()
Methods
GetBattleEndHealingAmount(MobileParty, Hero)
public override int GetBattleEndHealingAmount(MobileParty party, Hero hero)
Parameters
party
MobilePartyhero
Hero
Returns
GetDailyHealingForRegulars(MobileParty, bool)
public override ExplainedNumber GetDailyHealingForRegulars(MobileParty party, bool includeDescriptions = false)
Parameters
party
MobilePartyincludeDescriptions
bool
Returns
GetDailyHealingHpForHeroes(MobileParty, bool)
public override ExplainedNumber GetDailyHealingHpForHeroes(MobileParty party, bool includeDescriptions = false)
Parameters
party
MobilePartyincludeDescriptions
bool
Returns
GetHeroesEffectedHealingAmount(Hero, float)
public override int GetHeroesEffectedHealingAmount(Hero hero, float healingRate)
Parameters
Returns
GetSiegeBombardmentHitSurgeryChance(PartyBase)
public override float GetSiegeBombardmentHitSurgeryChance(PartyBase party)
Parameters
party
PartyBase
Returns
GetSkillXpFromHealingTroop(PartyBase)
public override int GetSkillXpFromHealingTroop(PartyBase party)
Parameters
party
PartyBase
Returns
GetSurgeryChance(PartyBase)
public override float GetSurgeryChance(PartyBase party)
Parameters
party
PartyBase
Returns
GetSurvivalChance(PartyBase, CharacterObject, DamageTypes, bool, PartyBase)
public override float GetSurvivalChance(PartyBase party, CharacterObject character, DamageTypes damageType, bool canDamageKillEvenIfBlunt, PartyBase enemyParty = null)
Parameters
party
PartyBasecharacter
CharacterObjectdamageType
DamageTypescanDamageKillEvenIfBlunt
boolenemyParty
PartyBase
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).