Class DefaultPartyHealingModel
- Namespace
- TaleWorlds.CampaignSystem.GameComponents
- Assembly
- TaleWorlds.CampaignSystem.dll
public class DefaultPartyHealingModel : PartyHealingModel
- Inheritance
-
DefaultPartyHealingModel
- Inherited Members
Constructors
DefaultPartyHealingModel()
public DefaultPartyHealingModel()
Methods
GetBattleEndHealingAmount(MobileParty, Hero)
public override int GetBattleEndHealingAmount(MobileParty party, Hero hero)
Parameters
partyMobilePartyheroHero
Returns
GetDailyHealingForRegulars(MobileParty, bool)
public override ExplainedNumber GetDailyHealingForRegulars(MobileParty party, bool includeDescriptions = false)
Parameters
partyMobilePartyincludeDescriptionsbool
Returns
GetDailyHealingHpForHeroes(MobileParty, bool)
public override ExplainedNumber GetDailyHealingHpForHeroes(MobileParty party, bool includeDescriptions = false)
Parameters
partyMobilePartyincludeDescriptionsbool
Returns
GetHeroesEffectedHealingAmount(Hero, float)
public override int GetHeroesEffectedHealingAmount(Hero hero, float healingRate)
Parameters
Returns
GetSiegeBombardmentHitSurgeryChance(PartyBase)
public override float GetSiegeBombardmentHitSurgeryChance(PartyBase party)
Parameters
partyPartyBase
Returns
GetSkillXpFromHealingTroop(PartyBase)
public override int GetSkillXpFromHealingTroop(PartyBase party)
Parameters
partyPartyBase
Returns
GetSurgeryChance(PartyBase)
public override float GetSurgeryChance(PartyBase party)
Parameters
partyPartyBase
Returns
GetSurvivalChance(PartyBase, CharacterObject, DamageTypes, bool, PartyBase)
public override float GetSurvivalChance(PartyBase party, CharacterObject character, DamageTypes damageType, bool canDamageKillEvenIfBlunt, PartyBase enemyParty = null)
Parameters
partyPartyBasecharacterCharacterObjectdamageTypeDamageTypescanDamageKillEvenIfBluntboolenemyPartyPartyBase
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).