Class DefaultSettlementMilitiaModel
- Namespace
- TaleWorlds.CampaignSystem.GameComponents
- Assembly
- TaleWorlds.CampaignSystem.dll
public class DefaultSettlementMilitiaModel : SettlementMilitiaModel
- Inheritance
-
DefaultSettlementMilitiaModel
- Inherited Members
Constructors
DefaultSettlementMilitiaModel()
public DefaultSettlementMilitiaModel()
Methods
CalculateEliteMilitiaSpawnChance(Settlement)
public override float CalculateEliteMilitiaSpawnChance(Settlement settlement)
Parameters
settlement
Settlement
Returns
CalculateMilitiaChange(Settlement, bool)
public override ExplainedNumber CalculateMilitiaChange(Settlement settlement, bool includeDescriptions = false)
Parameters
settlement
SettlementincludeDescriptions
bool
Returns
CalculateMilitiaSpawnRate(Settlement, out float, out float)
public override void CalculateMilitiaSpawnRate(Settlement settlement, out float meleeTroopRate, out float rangedTroopRate)
Parameters
settlement
SettlementmeleeTroopRate
floatrangedTroopRate
float
MilitiaToSpawnAfterSiege(Town)
public override int MilitiaToSpawnAfterSiege(Town town)
Parameters
town
Town
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).