Interface IMenuContextHandler
- Namespace
- TaleWorlds.CampaignSystem.GameState
- Assembly
- TaleWorlds.CampaignSystem.dll
public interface IMenuContextHandler
Methods
OnAmbientSoundIDSet(string)
void OnAmbientSoundIDSet(string ambientSoundID)
Parameters
ambientSoundID
string
OnBackgroundMeshNameSet(string)
void OnBackgroundMeshNameSet(string name)
Parameters
name
string
OnHourlyTick()
void OnHourlyTick()
OnMenuActivate()
void OnMenuActivate()
OnMenuCreate()
void OnMenuCreate()
OnOpenRecruitVolunteers()
void OnOpenRecruitVolunteers()
OnOpenTournamentLeaderboard()
void OnOpenTournamentLeaderboard()
OnOpenTownManagement()
void OnOpenTownManagement()
OnOpenTroopSelection(TroopRoster, TroopRoster, Func<CharacterObject, bool>, Action<TroopRoster>, int, int)
void OnOpenTroopSelection(TroopRoster fullRoster, TroopRoster initialSelections, Func<CharacterObject, bool> canChangeStatusOfTroop, Action<TroopRoster> onDone, int maxSelectableTroopCount, int minSelectableTroopCount)
Parameters
fullRoster
TroopRosterinitialSelections
TroopRostercanChangeStatusOfTroop
Func<CharacterObject, bool>onDone
Action<TroopRoster>maxSelectableTroopCount
intminSelectableTroopCount
int
OnPanelSoundIDSet(string)
void OnPanelSoundIDSet(string panelSoundID)
Parameters
panelSoundID
string
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).