Table of Contents

Interface IMenuContextHandler

Namespace
TaleWorlds.CampaignSystem.GameState
Assembly
TaleWorlds.CampaignSystem.dll
public interface IMenuContextHandler

Methods

OnAmbientSoundIDSet(string)

void OnAmbientSoundIDSet(string ambientSoundID)

Parameters

ambientSoundID string

OnBackgroundMeshNameSet(string)

void OnBackgroundMeshNameSet(string name)

Parameters

name string

OnHourlyTick()

void OnHourlyTick()

OnMenuActivate()

void OnMenuActivate()

OnMenuCreate()

void OnMenuCreate()

OnOpenRecruitVolunteers()

void OnOpenRecruitVolunteers()

OnOpenTournamentLeaderboard()

void OnOpenTournamentLeaderboard()

OnOpenTownManagement()

void OnOpenTownManagement()

OnOpenTroopSelection(TroopRoster, TroopRoster, Func<CharacterObject, bool>, Action<TroopRoster>, int, int)

void OnOpenTroopSelection(TroopRoster fullRoster, TroopRoster initialSelections, Func<CharacterObject, bool> canChangeStatusOfTroop, Action<TroopRoster> onDone, int maxSelectableTroopCount, int minSelectableTroopCount)

Parameters

fullRoster TroopRoster
initialSelections TroopRoster
canChangeStatusOfTroop Func<CharacterObject, bool>
onDone Action<TroopRoster>
maxSelectableTroopCount int
minSelectableTroopCount int

OnPanelSoundIDSet(string)

void OnPanelSoundIDSet(string panelSoundID)

Parameters

panelSoundID string

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).