Interface IMenuContextHandler
- Namespace
- TaleWorlds.CampaignSystem.GameState
- Assembly
- TaleWorlds.CampaignSystem.dll
public interface IMenuContextHandler
Methods
OnAmbientSoundIDSet(string)
void OnAmbientSoundIDSet(string ambientSoundID)
Parameters
ambientSoundIDstring
OnBackgroundMeshNameSet(string)
void OnBackgroundMeshNameSet(string name)
Parameters
namestring
OnHourlyTick()
void OnHourlyTick()
OnMenuActivate()
void OnMenuActivate()
OnMenuCreate()
void OnMenuCreate()
OnOpenRecruitVolunteers()
void OnOpenRecruitVolunteers()
OnOpenTournamentLeaderboard()
void OnOpenTournamentLeaderboard()
OnOpenTownManagement()
void OnOpenTownManagement()
OnOpenTroopSelection(TroopRoster, TroopRoster, Func<CharacterObject, bool>, Action<TroopRoster>, int, int)
void OnOpenTroopSelection(TroopRoster fullRoster, TroopRoster initialSelections, Func<CharacterObject, bool> canChangeStatusOfTroop, Action<TroopRoster> onDone, int maxSelectableTroopCount, int minSelectableTroopCount)
Parameters
fullRosterTroopRosterinitialSelectionsTroopRostercanChangeStatusOfTroopFunc<CharacterObject, bool>onDoneAction<TroopRoster>maxSelectableTroopCountintminSelectableTroopCountint
OnPanelSoundIDSet(string)
void OnPanelSoundIDSet(string panelSoundID)
Parameters
panelSoundIDstring
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).