Interface IDataStore
- Namespace
- TaleWorlds.CampaignSystem
- Assembly
- TaleWorlds.CampaignSystem.dll
public interface IDataStore
Properties
IsLoading
bool IsLoading { get; }
Property Value
IsSaving
bool IsSaving { get; }
Property Value
Methods
SyncData<T>(string, ref T)
bool SyncData<T>(string key, ref T data)
Parameters
key
stringdata
T
Returns
Type Parameters
T
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).