Class GangLeaderNeedsRecruitsIssueBehavior.GangLeaderNeedsRecruitsIssueQuest
- Namespace
- TaleWorlds.CampaignSystem.Issues
- Assembly
- TaleWorlds.CampaignSystem.dll
public class GangLeaderNeedsRecruitsIssueBehavior.GangLeaderNeedsRecruitsIssueQuest : QuestBase
- Inheritance
-
GangLeaderNeedsRecruitsIssueBehavior.GangLeaderNeedsRecruitsIssueQuest
- Inherited Members
Constructors
GangLeaderNeedsRecruitsIssueQuest(string, Hero, CampaignTime, int)
public GangLeaderNeedsRecruitsIssueQuest(string questId, Hero questGiver, CampaignTime duration, int requestedRecruitCount)
Parameters
questId
stringquestGiver
Heroduration
CampaignTimerequestedRecruitCount
int
Properties
IsRemainingTimeHidden
public override bool IsRemainingTimeHidden { get; }
Property Value
Title
public override TextObject Title { get; }
Property Value
Methods
AutoGeneratedInstanceCollectObjects(List<object>)
protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
Parameters
HourlyTick()
protected override void HourlyTick()
InitializeQuestOnGameLoad()
protected override void InitializeQuestOnGameLoad()
OnBeforeTimedOut(ref bool, ref bool)
protected override void OnBeforeTimedOut(ref bool completeWithSuccess, ref bool doNotResolveTheQuest)
Parameters
OnTimedOut()
protected override void OnTimedOut()
SetDialogs()
protected override void SetDialogs()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).