Table of Contents

Class GangLeaderNeedsRecruitsIssueBehavior.GangLeaderNeedsRecruitsIssueQuest

Namespace
TaleWorlds.CampaignSystem.Issues
Assembly
TaleWorlds.CampaignSystem.dll
public class GangLeaderNeedsRecruitsIssueBehavior.GangLeaderNeedsRecruitsIssueQuest : QuestBase
Inheritance
GangLeaderNeedsRecruitsIssueBehavior.GangLeaderNeedsRecruitsIssueQuest
Inherited Members

Constructors

GangLeaderNeedsRecruitsIssueQuest(string, Hero, CampaignTime, int)

public GangLeaderNeedsRecruitsIssueQuest(string questId, Hero questGiver, CampaignTime duration, int requestedRecruitCount)

Parameters

questId string
questGiver Hero
duration CampaignTime
requestedRecruitCount int

Properties

IsRemainingTimeHidden

public override bool IsRemainingTimeHidden { get; }

Property Value

bool

Title

public override TextObject Title { get; }

Property Value

TextObject

Methods

AutoGeneratedInstanceCollectObjects(List<object>)

protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)

Parameters

collectedObjects List<object>

HourlyTick()

protected override void HourlyTick()

InitializeQuestOnGameLoad()

protected override void InitializeQuestOnGameLoad()

OnBeforeTimedOut(ref bool, ref bool)

protected override void OnBeforeTimedOut(ref bool completeWithSuccess, ref bool doNotResolveTheQuest)

Parameters

completeWithSuccess bool
doNotResolveTheQuest bool

OnTimedOut()

protected override void OnTimedOut()

SetDialogs()

protected override void SetDialogs()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).