Table of Contents

Class GangLeaderNeedsToOffloadStolenGoodsIssueBehavior.GangLeaderNeedsToOffloadStolenGoodsIssueQuest

Namespace
TaleWorlds.CampaignSystem.Issues
Assembly
TaleWorlds.CampaignSystem.dll
public class GangLeaderNeedsToOffloadStolenGoodsIssueBehavior.GangLeaderNeedsToOffloadStolenGoodsIssueQuest : QuestBase
Inheritance
GangLeaderNeedsToOffloadStolenGoodsIssueBehavior.GangLeaderNeedsToOffloadStolenGoodsIssueQuest
Inherited Members

Constructors

GangLeaderNeedsToOffloadStolenGoodsIssueQuest(string, Hero, CampaignTime, ItemObject, Settlement, int, int, int, Hero)

public GangLeaderNeedsToOffloadStolenGoodsIssueQuest(string questId, Hero questGiver, CampaignTime duration, ItemObject stolenTradeGood, Settlement questHideout, int stolenTradeGoodPrice, int rewardGold, int stolenGoodAmount, Hero counterOfferHero)

Parameters

questId string
questGiver Hero
duration CampaignTime
stolenTradeGood ItemObject
questHideout Settlement
stolenTradeGoodPrice int
rewardGold int
stolenGoodAmount int
counterOfferHero Hero

Properties

IsRemainingTimeHidden

public override bool IsRemainingTimeHidden { get; }

Property Value

bool

Title

public override TextObject Title { get; }

Property Value

TextObject

Methods

AutoGeneratedInstanceCollectObjects(List<object>)

protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)

Parameters

collectedObjects List<object>

HourlyTick()

protected override void HourlyTick()

InitializeQuestOnGameLoad()

protected override void InitializeQuestOnGameLoad()

OnFinalize()

protected override void OnFinalize()

OnHeroCanHaveQuestOrIssueInfoIsRequested(Hero, ref bool)

public override void OnHeroCanHaveQuestOrIssueInfoIsRequested(Hero hero, ref bool result)

Parameters

hero Hero
result bool

OnTimedOut()

protected override void OnTimedOut()

RegisterEvents()

protected override void RegisterEvents()

SetDialogs()

protected override void SetDialogs()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).