Class HeadmanNeedsToDeliverAHerdIssueBehavior.HeadmanNeedsToDeliverAHerdIssueQuest
- Namespace
- TaleWorlds.CampaignSystem.Issues
- Assembly
- TaleWorlds.CampaignSystem.dll
public class HeadmanNeedsToDeliverAHerdIssueBehavior.HeadmanNeedsToDeliverAHerdIssueQuest : QuestBase
- Inheritance
-
HeadmanNeedsToDeliverAHerdIssueBehavior.HeadmanNeedsToDeliverAHerdIssueQuest
- Inherited Members
Constructors
HeadmanNeedsToDeliverAHerdIssueQuest(string, Hero, CampaignTime, int, ItemObject, Settlement, int, Hero)
public HeadmanNeedsToDeliverAHerdIssueQuest(string questId, Hero questGiver, CampaignTime duration, int animalCountToDeliver, ItemObject herdTypeToDeliver, Settlement targetSettlement, int rewardGold, Hero targetHero)
Parameters
questId
stringquestGiver
Heroduration
CampaignTimeanimalCountToDeliver
intherdTypeToDeliver
ItemObjecttargetSettlement
SettlementrewardGold
inttargetHero
Hero
Properties
IsRemainingTimeHidden
public override bool IsRemainingTimeHidden { get; }
Property Value
TargetHeroDiedLogText
protected override TextObject TargetHeroDiedLogText { get; }
Property Value
Title
public override sealed TextObject Title { get; }
Property Value
Methods
AutoGeneratedInstanceCollectObjects(List<object>)
protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
Parameters
HourlyTick()
protected override void HourlyTick()
InitializeQuestOnGameLoad()
protected override void InitializeQuestOnGameLoad()
OnCanceled()
public override void OnCanceled()
OnCompleteWithSuccess()
protected override void OnCompleteWithSuccess()
OnFailed()
public override void OnFailed()
OnFinalize()
protected override void OnFinalize()
OnHeroCanHaveQuestOrIssueInfoIsRequested(Hero, ref bool)
public override void OnHeroCanHaveQuestOrIssueInfoIsRequested(Hero hero, ref bool result)
Parameters
OnTimedOut()
protected override void OnTimedOut()
RegisterEvents()
protected override void RegisterEvents()
SetDialogs()
protected override void SetDialogs()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).