Class HeadmanVillageNeedsDraughtAnimalsIssueBehavior.HeadmanVillageNeedsDraughtAnimalsIssueQuest
- Namespace
- TaleWorlds.CampaignSystem.Issues
- Assembly
- TaleWorlds.CampaignSystem.dll
public class HeadmanVillageNeedsDraughtAnimalsIssueBehavior.HeadmanVillageNeedsDraughtAnimalsIssueQuest : QuestBase
- Inheritance
-
HeadmanVillageNeedsDraughtAnimalsIssueBehavior.HeadmanVillageNeedsDraughtAnimalsIssueQuest
- Inherited Members
Constructors
HeadmanVillageNeedsDraughtAnimalsIssueQuest(string, Hero, CampaignTime, ItemObject, int, bool, int, int)
public HeadmanVillageNeedsDraughtAnimalsIssueQuest(string questId, Hero giverHero, CampaignTime duration, ItemObject requestedAnimal, int requestedAnimalAmount, bool isQuestWithMeatOffer, int offeredMeatAmount, int rewardGold)
Parameters
questId
stringgiverHero
Heroduration
CampaignTimerequestedAnimal
ItemObjectrequestedAnimalAmount
intisQuestWithMeatOffer
boolofferedMeatAmount
intrewardGold
int
Properties
IsRemainingTimeHidden
public override bool IsRemainingTimeHidden { get; }
Property Value
Title
public override TextObject Title { get; }
Property Value
Methods
AutoGeneratedInstanceCollectObjects(List<object>)
protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
Parameters
HourlyTick()
protected override void HourlyTick()
InitializeQuestOnGameLoad()
protected override void InitializeQuestOnGameLoad()
OnCompleteWithSuccess()
protected override void OnCompleteWithSuccess()
OnFinalize()
protected override void OnFinalize()
OnTimedOut()
protected override void OnTimedOut()
RegisterEvents()
protected override void RegisterEvents()
SetDialogs()
protected override void SetDialogs()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).