Table of Contents

Class HeadmanVillageNeedsDraughtAnimalsIssueBehavior.HeadmanVillageNeedsDraughtAnimalsIssueQuest

Namespace
TaleWorlds.CampaignSystem.Issues
Assembly
TaleWorlds.CampaignSystem.dll
public class HeadmanVillageNeedsDraughtAnimalsIssueBehavior.HeadmanVillageNeedsDraughtAnimalsIssueQuest : QuestBase
Inheritance
HeadmanVillageNeedsDraughtAnimalsIssueBehavior.HeadmanVillageNeedsDraughtAnimalsIssueQuest
Inherited Members

Constructors

HeadmanVillageNeedsDraughtAnimalsIssueQuest(string, Hero, CampaignTime, ItemObject, int, bool, int, int)

public HeadmanVillageNeedsDraughtAnimalsIssueQuest(string questId, Hero giverHero, CampaignTime duration, ItemObject requestedAnimal, int requestedAnimalAmount, bool isQuestWithMeatOffer, int offeredMeatAmount, int rewardGold)

Parameters

questId string
giverHero Hero
duration CampaignTime
requestedAnimal ItemObject
requestedAnimalAmount int
isQuestWithMeatOffer bool
offeredMeatAmount int
rewardGold int

Properties

IsRemainingTimeHidden

public override bool IsRemainingTimeHidden { get; }

Property Value

bool

Title

public override TextObject Title { get; }

Property Value

TextObject

Methods

AutoGeneratedInstanceCollectObjects(List<object>)

protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)

Parameters

collectedObjects List<object>

HourlyTick()

protected override void HourlyTick()

InitializeQuestOnGameLoad()

protected override void InitializeQuestOnGameLoad()

OnCompleteWithSuccess()

protected override void OnCompleteWithSuccess()

OnFinalize()

protected override void OnFinalize()

OnTimedOut()

protected override void OnTimedOut()

RegisterEvents()

protected override void RegisterEvents()

SetDialogs()

protected override void SetDialogs()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).