Class MerchantArmyOfPoachersIssueBehavior.MerchantArmyOfPoachersIssueQuest
- Namespace
- TaleWorlds.CampaignSystem.Issues
- Assembly
- TaleWorlds.CampaignSystem.dll
public class MerchantArmyOfPoachersIssueBehavior.MerchantArmyOfPoachersIssueQuest : QuestBase
- Inheritance
-
MerchantArmyOfPoachersIssueBehavior.MerchantArmyOfPoachersIssueQuest
- Inherited Members
Constructors
MerchantArmyOfPoachersIssueQuest(string, Hero, CampaignTime, Village, float, int)
public MerchantArmyOfPoachersIssueQuest(string questId, Hero giverHero, CampaignTime duration, Village questVillage, float difficultyMultiplier, int rewardGold)
Parameters
questId
stringgiverHero
Heroduration
CampaignTimequestVillage
VillagedifficultyMultiplier
floatrewardGold
int
Properties
IsRemainingTimeHidden
public override bool IsRemainingTimeHidden { get; }
Property Value
Title
public override TextObject Title { get; }
Property Value
Methods
AutoGeneratedInstanceCollectObjects(List<object>)
protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
Parameters
HourlyTick()
protected override void HourlyTick()
InitializeQuestOnGameLoad()
protected override void InitializeQuestOnGameLoad()
OnFinalize()
protected override void OnFinalize()
OnTimedOut()
protected override void OnTimedOut()
RegisterEvents()
protected override void RegisterEvents()
SetDialogs()
protected override void SetDialogs()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).