Class NearbyBanditBaseIssueBehavior.NearbyBanditBaseIssueQuest
- Namespace
- TaleWorlds.CampaignSystem.Issues
- Assembly
- TaleWorlds.CampaignSystem.dll
public class NearbyBanditBaseIssueBehavior.NearbyBanditBaseIssueQuest : QuestBase
- Inheritance
-
NearbyBanditBaseIssueBehavior.NearbyBanditBaseIssueQuest
- Inherited Members
Constructors
NearbyBanditBaseIssueQuest(string, Hero, Settlement, Settlement, int, CampaignTime)
public NearbyBanditBaseIssueQuest(string questId, Hero questGiver, Settlement targetHideout, Settlement questSettlement, int rewardGold, CampaignTime duration)
Parameters
questId
stringquestGiver
HerotargetHideout
SettlementquestSettlement
SettlementrewardGold
intduration
CampaignTime
Properties
IsRemainingTimeHidden
public override bool IsRemainingTimeHidden { get; }
Property Value
Title
public override TextObject Title { get; }
Property Value
Methods
AutoGeneratedInstanceCollectObjects(List<object>)
protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
Parameters
HourlyTick()
protected override void HourlyTick()
InitializeQuestOnGameLoad()
protected override void InitializeQuestOnGameLoad()
OnTimedOut()
protected override void OnTimedOut()
RegisterEvents()
protected override void RegisterEvents()
SetDialogs()
protected override void SetDialogs()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).