Table of Contents

Class NearbyBanditBaseIssueBehavior.NearbyBanditBaseIssueQuest

Namespace
TaleWorlds.CampaignSystem.Issues
Assembly
TaleWorlds.CampaignSystem.dll
public class NearbyBanditBaseIssueBehavior.NearbyBanditBaseIssueQuest : QuestBase
Inheritance
NearbyBanditBaseIssueBehavior.NearbyBanditBaseIssueQuest
Inherited Members

Constructors

NearbyBanditBaseIssueQuest(string, Hero, Settlement, Settlement, int, CampaignTime)

public NearbyBanditBaseIssueQuest(string questId, Hero questGiver, Settlement targetHideout, Settlement questSettlement, int rewardGold, CampaignTime duration)

Parameters

questId string
questGiver Hero
targetHideout Settlement
questSettlement Settlement
rewardGold int
duration CampaignTime

Properties

IsRemainingTimeHidden

public override bool IsRemainingTimeHidden { get; }

Property Value

bool

Title

public override TextObject Title { get; }

Property Value

TextObject

Methods

AutoGeneratedInstanceCollectObjects(List<object>)

protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)

Parameters

collectedObjects List<object>

HourlyTick()

protected override void HourlyTick()

InitializeQuestOnGameLoad()

protected override void InitializeQuestOnGameLoad()

OnTimedOut()

protected override void OnTimedOut()

RegisterEvents()

protected override void RegisterEvents()

SetDialogs()

protected override void SetDialogs()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).