Interface IMapPoint
- Namespace
- TaleWorlds.CampaignSystem.Map
- Assembly
- TaleWorlds.CampaignSystem.dll
public interface IMapPoint
Properties
CurrentNavigationFace
PathFaceRecord CurrentNavigationFace { get; }
Property Value
IsActive
bool IsActive { get; set; }
Property Value
IsInspected
bool IsInspected { get; }
Property Value
IsVisible
bool IsVisible { get; }
Property Value
MapFaction
IFaction MapFaction { get; }
Property Value
Name
TextObject Name { get; }
Property Value
Position2D
Vec2 Position2D { get; }
Property Value
Methods
GetLogicalPosition()
Vec3 GetLogicalPosition()
Returns
OnGameInitialized()
void OnGameInitialized()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).