Table of Contents

Class BanditPartyComponent

Namespace
TaleWorlds.CampaignSystem.Party.PartyComponents
Assembly
TaleWorlds.CampaignSystem.dll
public class BanditPartyComponent : WarPartyComponent
Inheritance
BanditPartyComponent
Inherited Members

Constructors

BanditPartyComponent(Hideout, bool)

protected BanditPartyComponent(Hideout hideout, bool isBossParty)

Parameters

hideout Hideout
isBossParty bool

BanditPartyComponent(Settlement)

protected BanditPartyComponent(Settlement relatedSettlement)

Parameters

relatedSettlement Settlement

Properties

Hideout

[SaveableProperty(1)]
public Hideout Hideout { get; }

Property Value

Hideout

HomeSettlement

public override Settlement HomeSettlement { get; }

Property Value

Settlement

IsBossParty

[SaveableProperty(2)]
public bool IsBossParty { get; }

Property Value

bool

Name

public override TextObject Name { get; }

Property Value

TextObject

PartyOwner

public override Hero PartyOwner { get; }

Property Value

Hero

Methods

AutoGeneratedInstanceCollectObjects(List<object>)

protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)

Parameters

collectedObjects List<object>

ClearCachedName()

public override void ClearCachedName()

CreateBanditParty(string, Clan, Hideout, bool)

public static MobileParty CreateBanditParty(string stringId, Clan clan, Hideout hideout, bool isBossParty)

Parameters

stringId string
clan Clan
hideout Hideout
isBossParty bool

Returns

MobileParty

CreateLooterParty(string, Clan, Settlement, bool)

public static MobileParty CreateLooterParty(string stringId, Clan clan, Settlement relatedSettlement, bool isBossParty)

Parameters

stringId string
clan Clan
relatedSettlement Settlement
isBossParty bool

Returns

MobileParty

SetHomeHideout(Hideout)

public void SetHomeHideout(Hideout hideout)

Parameters

hideout Hideout

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).