Class PartyScreenLogic.PartyCommand
- Namespace
- TaleWorlds.CampaignSystem.Party
- Assembly
- TaleWorlds.CampaignSystem.dll
public class PartyScreenLogic.PartyCommand : ISerializableObject
- Inheritance
-
PartyScreenLogic.PartyCommand
- Implements
- Inherited Members
Constructors
PartyCommand()
public PartyCommand()
Properties
Character
public CharacterObject Character { get; }
Property Value
Code
public PartyScreenLogic.PartyCommandCode Code { get; }
Property Value
Index
public int Index { get; }
Property Value
IsSortAscending
public bool IsSortAscending { get; }
Property Value
RosterSide
public PartyScreenLogic.PartyRosterSide RosterSide { get; }
Property Value
SortType
public PartyScreenLogic.TroopSortType SortType { get; }
Property Value
TotalNumber
public int TotalNumber { get; }
Property Value
Type
public PartyScreenLogic.TroopType Type { get; }
Property Value
UpgradeTarget
public int UpgradeTarget { get; }
Property Value
WoundedNumber
public int WoundedNumber { get; }
Property Value
Methods
FillForExecuteTroop(PartyRosterSide, TroopType, CharacterObject)
public void FillForExecuteTroop(PartyScreenLogic.PartyRosterSide side, PartyScreenLogic.TroopType type, CharacterObject character)
Parameters
sidePartyScreenLogic.PartyRosterSidetypePartyScreenLogic.TroopTypecharacterCharacterObject
FillForRecruitTroop(PartyRosterSide, TroopType, CharacterObject, int, int)
public void FillForRecruitTroop(PartyScreenLogic.PartyRosterSide side, PartyScreenLogic.TroopType type, CharacterObject character, int number, int index)
Parameters
sidePartyScreenLogic.PartyRosterSidetypePartyScreenLogic.TroopTypecharacterCharacterObjectnumberintindexint
FillForShiftTroop(PartyRosterSide, TroopType, CharacterObject, int)
public void FillForShiftTroop(PartyScreenLogic.PartyRosterSide side, PartyScreenLogic.TroopType type, CharacterObject character, int targetIndex)
Parameters
sidePartyScreenLogic.PartyRosterSidetypePartyScreenLogic.TroopTypecharacterCharacterObjecttargetIndexint
FillForSortTroops(PartyRosterSide, TroopSortType, bool)
public void FillForSortTroops(PartyScreenLogic.PartyRosterSide side, PartyScreenLogic.TroopSortType sortType, bool isAscending)
Parameters
sidePartyScreenLogic.PartyRosterSidesortTypePartyScreenLogic.TroopSortTypeisAscendingbool
FillForTransferAllTroops(PartyRosterSide, TroopType)
public void FillForTransferAllTroops(PartyScreenLogic.PartyRosterSide side, PartyScreenLogic.TroopType type)
Parameters
FillForTransferPartyLeaderTroop(PartyRosterSide, TroopType, CharacterObject, int)
public void FillForTransferPartyLeaderTroop(PartyScreenLogic.PartyRosterSide side, PartyScreenLogic.TroopType type, CharacterObject character, int totalNumber)
Parameters
sidePartyScreenLogic.PartyRosterSidetypePartyScreenLogic.TroopTypecharacterCharacterObjecttotalNumberint
FillForTransferTroop(PartyRosterSide, TroopType, CharacterObject, int, int, int)
public void FillForTransferTroop(PartyScreenLogic.PartyRosterSide fromSide, PartyScreenLogic.TroopType type, CharacterObject character, int totalNumber, int woundedNumber, int targetIndex)
Parameters
fromSidePartyScreenLogic.PartyRosterSidetypePartyScreenLogic.TroopTypecharacterCharacterObjecttotalNumberintwoundedNumberinttargetIndexint
FillForTransferTroopToLeaderSlot(PartyRosterSide, TroopType, CharacterObject, int, int, int)
public void FillForTransferTroopToLeaderSlot(PartyScreenLogic.PartyRosterSide side, PartyScreenLogic.TroopType type, CharacterObject character, int totalNumber, int woundedNumber, int targetIndex)
Parameters
sidePartyScreenLogic.PartyRosterSidetypePartyScreenLogic.TroopTypecharacterCharacterObjecttotalNumberintwoundedNumberinttargetIndexint
FillForUpgradeTroop(PartyRosterSide, TroopType, CharacterObject, int, int, int)
public void FillForUpgradeTroop(PartyScreenLogic.PartyRosterSide side, PartyScreenLogic.TroopType type, CharacterObject character, int number, int upgradeTargetType, int index)
Parameters
sidePartyScreenLogic.PartyRosterSidetypePartyScreenLogic.TroopTypecharacterCharacterObjectnumberintupgradeTargetTypeintindexint
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).