Table of Contents

Class PlayerCaptivity

Namespace
TaleWorlds.CampaignSystem
Assembly
TaleWorlds.CampaignSystem.dll
public class PlayerCaptivity
Inheritance
PlayerCaptivity
Inherited Members

Constructors

PlayerCaptivity()

public PlayerCaptivity()

Fields

CountOfOffers

[SaveableField(2)]
public int CountOfOffers

Field Value

int

CurrentRansomAmount

[SaveableField(3)]
public int CurrentRansomAmount

Field Value

int

Properties

CaptiveTimeInDays

public static int CaptiveTimeInDays { get; }

Property Value

int

CaptivityStartTime

public static CampaignTime CaptivityStartTime { get; }

Property Value

CampaignTime

CaptorParty

public static PartyBase CaptorParty { get; set; }

Property Value

PartyBase

IsCaptive

public static bool IsCaptive { get; }

Property Value

bool

LastCheckTime

public static CampaignTime LastCheckTime { get; set; }

Property Value

CampaignTime

RandomNumber

public static float RandomNumber { get; set; }

Property Value

float

Methods

AutoGeneratedInstanceCollectObjects(List<object>)

protected virtual void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)

Parameters

collectedObjects List<object>

EndCaptivity()

public static void EndCaptivity()

OnPlayerCharacterChanged()

public static void OnPlayerCharacterChanged()

SetRansomAmount()

public void SetRansomAmount()

StartCaptivity(PartyBase)

public static void StartCaptivity(PartyBase captorParty)

Parameters

captorParty PartyBase

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).