Table of Contents

Class SiegeEventManager

Namespace
TaleWorlds.CampaignSystem.Siege
Assembly
TaleWorlds.CampaignSystem.dll
public class SiegeEventManager
Inheritance
SiegeEventManager
Inherited Members

Constructors

SiegeEventManager()

public SiegeEventManager()

Properties

SiegeEvents

public MBReadOnlyList<SiegeEvent> SiegeEvents { get; }

Property Value

MBReadOnlyList<SiegeEvent>

Methods

AutoGeneratedInstanceCollectObjects(List<object>)

protected virtual void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)

Parameters

collectedObjects List<object>

StartSiegeEvent(Settlement, MobileParty)

public SiegeEvent StartSiegeEvent(Settlement settlement, MobileParty besiegerParty)

Parameters

settlement Settlement
besiegerParty MobileParty

Returns

SiegeEvent

Tick(float)

public void Tick(float dt)

Parameters

dt float

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).