Class SiegeEventManager
- Namespace
- TaleWorlds.CampaignSystem.Siege
- Assembly
- TaleWorlds.CampaignSystem.dll
public class SiegeEventManager
- Inheritance
-
SiegeEventManager
- Inherited Members
Constructors
SiegeEventManager()
public SiegeEventManager()
Properties
SiegeEvents
public MBReadOnlyList<SiegeEvent> SiegeEvents { get; }
Property Value
Methods
AutoGeneratedInstanceCollectObjects(List<object>)
protected virtual void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
Parameters
StartSiegeEvent(Settlement, MobileParty)
public SiegeEvent StartSiegeEvent(Settlement settlement, MobileParty besiegerParty)
Parameters
settlement
SettlementbesiegerParty
MobileParty
Returns
Tick(float)
public void Tick(float dt)
Parameters
dt
float
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).