Struct SingleplayerBattleSceneData
- Namespace
- TaleWorlds.CampaignSystem
- Assembly
- TaleWorlds.CampaignSystem.dll
public struct SingleplayerBattleSceneData
- Inherited Members
- Extension Methods
Constructors
SingleplayerBattleSceneData(string, TerrainType, List<TerrainType>, ForestDensity, List<int>)
public SingleplayerBattleSceneData(string sceneID, TerrainType terrain, List<TerrainType> terrainTypes, ForestDensity forestDensity, List<int> mapIndices)
Parameters
sceneID
stringterrain
TerrainTypeterrainTypes
List<TerrainType>forestDensity
ForestDensitymapIndices
List<int>
Properties
ForestDensity
public ForestDensity ForestDensity { get; }
Property Value
MapIndices
public List<int> MapIndices { get; }
Property Value
SceneID
public string SceneID { get; }
Property Value
Terrain
public TerrainType Terrain { get; }
Property Value
TerrainTypes
public List<TerrainType> TerrainTypes { get; }
Property Value
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).