Table of Contents

Struct SingleplayerBattleSceneData

Namespace
TaleWorlds.CampaignSystem
Assembly
TaleWorlds.CampaignSystem.dll
public struct SingleplayerBattleSceneData
Inherited Members
Extension Methods

Constructors

SingleplayerBattleSceneData(string, TerrainType, List<TerrainType>, ForestDensity, List<int>)

public SingleplayerBattleSceneData(string sceneID, TerrainType terrain, List<TerrainType> terrainTypes, ForestDensity forestDensity, List<int> mapIndices)

Parameters

sceneID string
terrain TerrainType
terrainTypes List<TerrainType>
forestDensity ForestDensity
mapIndices List<int>

Properties

ForestDensity

public ForestDensity ForestDensity { get; }

Property Value

ForestDensity

MapIndices

public List<int> MapIndices { get; }

Property Value

List<int>

SceneID

public string SceneID { get; }

Property Value

string

Terrain

public TerrainType Terrain { get; }

Property Value

TerrainType

TerrainTypes

public List<TerrainType> TerrainTypes { get; }

Property Value

List<TerrainType>

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).