Table of Contents

Class ClanFiefsSortControllerVM

Namespace
TaleWorlds.CampaignSystem.ViewModelCollection.ClanManagement.Categories
Assembly
TaleWorlds.CampaignSystem.ViewModelCollection.dll
public class ClanFiefsSortControllerVM : ViewModel, IViewModel, INotifyPropertyChanged
Inheritance
ClanFiefsSortControllerVM
Implements
Inherited Members

Constructors

ClanFiefsSortControllerVM(List<MBBindingList<ClanSettlementItemVM>>)

public ClanFiefsSortControllerVM(List<MBBindingList<ClanSettlementItemVM>> listsToControl)

Parameters

listsToControl List<MBBindingList<ClanSettlementItemVM>>

Properties

GovernorState

[DataSourceProperty]
public int GovernorState { get; set; }

Property Value

int

GovernorText

[DataSourceProperty]
public string GovernorText { get; set; }

Property Value

string

IsGovernorSelected

[DataSourceProperty]
public bool IsGovernorSelected { get; set; }

Property Value

bool

IsNameSelected

[DataSourceProperty]
public bool IsNameSelected { get; set; }

Property Value

bool

IsProfitSelected

[DataSourceProperty]
public bool IsProfitSelected { get; set; }

Property Value

bool

NameState

[DataSourceProperty]
public int NameState { get; set; }

Property Value

int

NameText

[DataSourceProperty]
public string NameText { get; set; }

Property Value

string

ProfitState

[DataSourceProperty]
public int ProfitState { get; set; }

Property Value

int

ProfitText

[DataSourceProperty]
public string ProfitText { get; set; }

Property Value

string

Methods

ExecuteSortByGovernor()

public void ExecuteSortByGovernor()

ExecuteSortByName()

public void ExecuteSortByName()

ExecuteSortByProfit()

public void ExecuteSortByProfit()

RefreshValues()

public override void RefreshValues()

ResetAllStates()

public void ResetAllStates()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).