Table of Contents

Class TournamentLeaderboardSortControllerVM

Namespace
TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TournamentLeaderboard
Assembly
TaleWorlds.CampaignSystem.ViewModelCollection.dll
public class TournamentLeaderboardSortControllerVM : ViewModel, IViewModel, INotifyPropertyChanged
Inheritance
TournamentLeaderboardSortControllerVM
Implements
Inherited Members

Constructors

TournamentLeaderboardSortControllerVM(ref MBBindingList<TournamentLeaderboardEntryItemVM>)

public TournamentLeaderboardSortControllerVM(ref MBBindingList<TournamentLeaderboardEntryItemVM> listToControl)

Parameters

listToControl MBBindingList<TournamentLeaderboardEntryItemVM>

Properties

IsNameSelected

[DataSourceProperty]
public bool IsNameSelected { get; set; }

Property Value

bool

IsPlacementSelected

[DataSourceProperty]
public bool IsPlacementSelected { get; set; }

Property Value

bool

IsPrizeSelected

[DataSourceProperty]
public bool IsPrizeSelected { get; set; }

Property Value

bool

IsVictoriesSelected

[DataSourceProperty]
public bool IsVictoriesSelected { get; set; }

Property Value

bool

NameState

[DataSourceProperty]
public int NameState { get; set; }

Property Value

int

PlacementState

[DataSourceProperty]
public int PlacementState { get; set; }

Property Value

int

PrizeState

[DataSourceProperty]
public int PrizeState { get; set; }

Property Value

int

VictoriesState

[DataSourceProperty]
public int VictoriesState { get; set; }

Property Value

int

Methods

ExecuteSortByName()

public void ExecuteSortByName()

ExecuteSortByPlacement()

public void ExecuteSortByPlacement()

ExecuteSortByPrize()

public void ExecuteSortByPrize()

ExecuteSortByVictories()

public void ExecuteSortByVictories()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).