Table of Contents

Class DelayedStateChanger

Namespace
TaleWorlds.GauntletUI.ExtraWidgets
Assembly
TaleWorlds.GauntletUI.ExtraWidgets.dll
public class DelayedStateChanger : BrushWidget
Inheritance
DelayedStateChanger
Inherited Members

Constructors

DelayedStateChanger(UIContext)

public DelayedStateChanger(UIContext context)

Parameters

context UIContext

Properties

AutoStart

[Editor(false)]
public bool AutoStart { get; set; }

Property Value

bool

Delay

[Editor(false)]
public float Delay { get; set; }

Property Value

float

IncludeChildren

[Editor(false)]
public bool IncludeChildren { get; set; }

Property Value

bool

State

[Editor(false)]
public string State { get; set; }

Property Value

string

StateResetable

[Editor(false)]
public bool StateResetable { get; set; }

Property Value

bool

TargetWidget

[Editor(false)]
public Widget TargetWidget { get; set; }

Property Value

Widget

Trigger

[Editor(false)]
public bool Trigger { get; set; }

Property Value

bool

Methods

OnConnectedToRoot()

protected override void OnConnectedToRoot()

OnUpdate(float)

protected override void OnUpdate(float dt)

Parameters

dt float

Start()

public void Start()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).