Class GameKey
- Namespace
- TaleWorlds.InputSystem
- Assembly
- TaleWorlds.InputSystem.dll
public class GameKey
- Inheritance
-
GameKey
- Inherited Members
Constructors
GameKey(int, string, string, InputKey, string)
public GameKey(int id, string stringId, string groupId, InputKey defaultKeyboardKey, string mainCategoryId = "")
Parameters
GameKey(int, string, string, InputKey, InputKey, string)
public GameKey(int id, string stringId, string groupId, InputKey defaultKeyboardKey, InputKey defaultControllerKey, string mainCategoryId = "")
Parameters
id
intstringId
stringgroupId
stringdefaultKeyboardKey
InputKeydefaultControllerKey
InputKeymainCategoryId
string
Properties
ControllerKey
public Key ControllerKey { get; }
Property Value
DefaultControllerKey
public Key DefaultControllerKey { get; }
Property Value
DefaultKeyboardKey
public Key DefaultKeyboardKey { get; }
Property Value
GroupId
public string GroupId { get; }
Property Value
Id
public int Id { get; }
Property Value
KeyboardKey
public Key KeyboardKey { get; }
Property Value
MainCategoryId
public string MainCategoryId { get; }
Property Value
StringId
public string StringId { get; }
Property Value
Methods
Equals(object)
public override bool Equals(object obj)
Parameters
obj
object
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToString()
public override string ToString()
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).