Table of Contents

Class GameKey

Namespace
TaleWorlds.InputSystem
Assembly
TaleWorlds.InputSystem.dll
public class GameKey
Inheritance
GameKey
Inherited Members

Constructors

GameKey(int, string, string, InputKey, string)

public GameKey(int id, string stringId, string groupId, InputKey defaultKeyboardKey, string mainCategoryId = "")

Parameters

id int
stringId string
groupId string
defaultKeyboardKey InputKey
mainCategoryId string

GameKey(int, string, string, InputKey, InputKey, string)

public GameKey(int id, string stringId, string groupId, InputKey defaultKeyboardKey, InputKey defaultControllerKey, string mainCategoryId = "")

Parameters

id int
stringId string
groupId string
defaultKeyboardKey InputKey
defaultControllerKey InputKey
mainCategoryId string

Properties

ControllerKey

public Key ControllerKey { get; }

Property Value

Key

DefaultControllerKey

public Key DefaultControllerKey { get; }

Property Value

Key

DefaultKeyboardKey

public Key DefaultKeyboardKey { get; }

Property Value

Key

GroupId

public string GroupId { get; }

Property Value

string

Id

public int Id { get; }

Property Value

int

KeyboardKey

public Key KeyboardKey { get; }

Property Value

Key

MainCategoryId

public string MainCategoryId { get; }

Property Value

string

StringId

public string StringId { get; }

Property Value

string

Methods

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).