Struct Ray
- Namespace
- TaleWorlds.Library
- Assembly
- TaleWorlds.Library.dll
public struct Ray
- Inherited Members
- Extension Methods
Constructors
Ray(Vec3, Vec3, bool)
public Ray(Vec3 origin, Vec3 direction, bool useDirectionLenForMaxDistance)
Parameters
Ray(Vec3, Vec3, float)
public Ray(Vec3 origin, Vec3 direction, float maxDistance = 3.4028235E+38)
Parameters
Properties
Direction
public Vec3 Direction { get; }
Property Value
EndPoint
public Vec3 EndPoint { get; }
Property Value
MaxDistance
public float MaxDistance { get; }
Property Value
Origin
public Vec3 Origin { get; }
Property Value
Methods
Reset(Vec3, Vec3, float)
public void Reset(Vec3 origin, Vec3 direction, float maxDistance = 3.4028235E+38)
Parameters
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).