Table of Contents

Enum Agent.ActionCodeType

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
[EngineStruct("Action_code_type", false)]
public enum Agent.ActionCodeType
Extension Methods

Fields

AttackMeleeAllBegin = 19
AttackMeleeAllEnd = 23
BlockedMelee = 22
CombatAllBegin = 1
CombatAllEnd = 23
Count = 52
Dash = 38
DefendAllBegin = 1
DefendAllEnd = 15
DefendFist = 1
DefendForward1h = 7
DefendForward2h = 3
DefendForwardStaff = 11
DefendLeft1h = 10
DefendLeft2h = 6
DefendLeftStaff = 14
DefendRight1h = 9
DefendRight2h = 5
DefendRightStaff = 13
DefendShield = 2
DefendUp1h = 8
DefendUp2h = 4
DefendUpStaff = 12
Dismount = 37
EquipUnequip = 33
Fall = 23
Guard = 35
HitObject = 40
Idle = 34
Jump = 25
JumpAllBegin = 24
JumpAllEnd = 28
JumpEnd = 26
JumpEndHard = 27
JumpStart = 24
Kick = 28
KickContinue = 29
KickHit = 30
LadderRaise = 44
LadderRaiseEnd = 45
Mount = 36
MountQuickStop = 39
MountStrike = 51
Other = 0
ParriedMelee = 21
PassiveUsage = 32
ReadyMelee = 19
ReadyRanged = 15
Rear = 46
ReleaseMelee = 20
ReleaseRanged = 16
ReleaseThrowing = 17
Reload = 18
Sit = 41
SitOnAThrone = 43
SitOnTheFloor = 42
StrikeBegin = 47
StrikeEnd = 51
StrikeHeavy = 49
StrikeKnockBack = 50
StrikeLight = 47
StrikeMedium = 48
WeaponBash = 31

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).