Struct AnimationSystemBoneDataQuadruped
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
[EngineStruct("Animation_system_bone_data_quadruped", false)]
public struct AnimationSystemBoneDataQuadruped
- Inherited Members
- Extension Methods
Fields
BodyRotationReferenceBoneIndex
public sbyte BodyRotationReferenceBoneIndex
Field Value
BoneIndicesToModifyOnSlopingGround
public sbyte[] BoneIndicesToModifyOnSlopingGround
Field Value
- sbyte[]
BoneIndicesToModifyOnSlopingGroundCount
public sbyte BoneIndicesToModifyOnSlopingGroundCount
Field Value
ReinCollision1BoneIndex
[CustomEngineStructMemberData("rein_collision_1_bone_index")]
public sbyte ReinCollision1BoneIndex
Field Value
ReinCollision2BoneIndex
[CustomEngineStructMemberData("rein_collision_2_bone_index")]
public sbyte ReinCollision2BoneIndex
Field Value
ReinHandleBoneIndex
public sbyte ReinHandleBoneIndex
Field Value
ReinHeadBoneIndex
public sbyte ReinHeadBoneIndex
Field Value
ReinHeadLeftAttachmentBoneIndex
public sbyte ReinHeadLeftAttachmentBoneIndex
Field Value
ReinHeadRightAttachmentBoneIndex
public sbyte ReinHeadRightAttachmentBoneIndex
Field Value
ReinLeftHandBoneIndex
public sbyte ReinLeftHandBoneIndex
Field Value
ReinRightHandBoneIndex
public sbyte ReinRightHandBoneIndex
Field Value
RiderSitBoneIndex
public sbyte RiderSitBoneIndex
Field Value
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).