Table of Contents

Struct AnimationSystemBoneDataQuadruped

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
[EngineStruct("Animation_system_bone_data_quadruped", false)]
public struct AnimationSystemBoneDataQuadruped
Inherited Members
Extension Methods

Fields

BodyRotationReferenceBoneIndex

public sbyte BodyRotationReferenceBoneIndex

Field Value

sbyte

BoneIndicesToModifyOnSlopingGround

public sbyte[] BoneIndicesToModifyOnSlopingGround

Field Value

sbyte[]

BoneIndicesToModifyOnSlopingGroundCount

public sbyte BoneIndicesToModifyOnSlopingGroundCount

Field Value

sbyte

ReinCollision1BoneIndex

[CustomEngineStructMemberData("rein_collision_1_bone_index")]
public sbyte ReinCollision1BoneIndex

Field Value

sbyte

ReinCollision2BoneIndex

[CustomEngineStructMemberData("rein_collision_2_bone_index")]
public sbyte ReinCollision2BoneIndex

Field Value

sbyte

ReinHandleBoneIndex

public sbyte ReinHandleBoneIndex

Field Value

sbyte

ReinHeadBoneIndex

public sbyte ReinHeadBoneIndex

Field Value

sbyte

ReinHeadLeftAttachmentBoneIndex

public sbyte ReinHeadLeftAttachmentBoneIndex

Field Value

sbyte

ReinHeadRightAttachmentBoneIndex

public sbyte ReinHeadRightAttachmentBoneIndex

Field Value

sbyte

ReinLeftHandBoneIndex

public sbyte ReinLeftHandBoneIndex

Field Value

sbyte

ReinRightHandBoneIndex

public sbyte ReinRightHandBoneIndex

Field Value

sbyte

RiderSitBoneIndex

public sbyte RiderSitBoneIndex

Field Value

sbyte

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).