Table of Contents

Class CombatHotKeyCategory

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public sealed class CombatHotKeyCategory : GameKeyContext
Inheritance
CombatHotKeyCategory
Inherited Members

Constructors

CombatHotKeyCategory()

public CombatHotKeyCategory()

Fields

Action

public const int Action = 13

Field Value

int

Attack

public const int Attack = 9

Field Value

int

CameraToggle

public const int CameraToggle = 27

Field Value

int

CategoryId

public const string CategoryId = "CombatHotKeyCategory"

Field Value

string

Cheer

public const int Cheer = 31

Field Value

int

CheerBarkCloseMenu

public const string CheerBarkCloseMenu = "CheerBarkCloseMenu"

Field Value

string

CheerBarkItem1

public const string CheerBarkItem1 = "CheerBarkItem1"

Field Value

string

CheerBarkItem2

public const string CheerBarkItem2 = "CheerBarkItem2"

Field Value

string

CheerBarkItem3

public const string CheerBarkItem3 = "CheerBarkItem3"

Field Value

string

CheerBarkItem4

public const string CheerBarkItem4 = "CheerBarkItem4"

Field Value

string

CheerBarkSelectFirstCategory

public const string CheerBarkSelectFirstCategory = "CheerBarkSelectFirstCategory"

Field Value

string

CheerBarkSelectSecondCategory

public const string CheerBarkSelectSecondCategory = "CheerBarkSelectSecondCategory"

Field Value

string

ControllerEquipDropRDown

public const string ControllerEquipDropRDown = "ControllerEquipDropWeapon4"

Field Value

string

ControllerEquipDropRLeft

public const string ControllerEquipDropRLeft = "ControllerEquipDropWeapon3"

Field Value

string

ControllerEquipDropRRight

public const string ControllerEquipDropRRight = "ControllerEquipDropWeapon1"

Field Value

string

ControllerEquipDropRUp

public const string ControllerEquipDropRUp = "ControllerEquipDropWeapon2"

Field Value

string

Crouch

public const int Crouch = 15

Field Value

int

Defend

public const int Defend = 10

Field Value

int

DeploymentCameraIsActive

public const string DeploymentCameraIsActive = "DeploymentCameraIsActive"

Field Value

string

DropWeapon

public const int DropWeapon = 22

Field Value

int

EquipPrimaryWeapon

public const int EquipPrimaryWeapon = 11

Field Value

int

EquipSecondaryWeapon

public const int EquipSecondaryWeapon = 12

Field Value

int

EquipWeapon1

public const int EquipWeapon1 = 18

Field Value

int

EquipWeapon2

public const int EquipWeapon2 = 19

Field Value

int

EquipWeapon3

public const int EquipWeapon3 = 20

Field Value

int

EquipWeapon4

public const int EquipWeapon4 = 21

Field Value

int

EquipmentSwitch

public const int EquipmentSwitch = 34

Field Value

int

ForfeitSpawn

public const string ForfeitSpawn = "ForfeitSpawn"

Field Value

string

Jump

public const int Jump = 14

Field Value

int

Kick

public const int Kick = 16

Field Value

int

LockTarget

public const int LockTarget = 26

Field Value

int

MissionScreenHotkeyCameraZoomIn

public const int MissionScreenHotkeyCameraZoomIn = 28

Field Value

int

MissionScreenHotkeyCameraZoomOut

public const int MissionScreenHotkeyCameraZoomOut = 29

Field Value

int

PushToTalk

public const int PushToTalk = 33

Field Value

int

SheathWeapon

public const int SheathWeapon = 23

Field Value

int

ToggleWalkMode

public const int ToggleWalkMode = 30

Field Value

int

ToggleWeaponMode

public const int ToggleWeaponMode = 17

Field Value

int

ToggleZoom

public const string ToggleZoom = "ToggleZoom"

Field Value

string

ViewCharacter

public const int ViewCharacter = 25

Field Value

int

Zoom

public const int Zoom = 24

Field Value

int

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).