Table of Contents

Class PermaMuteList

Namespace
TaleWorlds.MountAndBlade.Diamond
Assembly
TaleWorlds.MountAndBlade.Diamond.dll
public static class PermaMuteList
Inheritance
PermaMuteList
Inherited Members

Properties

HasMutedPlayersLoaded

public static bool HasMutedPlayersLoaded { get; }

Property Value

bool

MutedPlayers

public static IReadOnlyList<(string Id, string Name)> MutedPlayers { get; }

Property Value

IReadOnlyList<(string Id, string Name)>

Methods

IsPlayerMuted(PlayerId)

public static bool IsPlayerMuted(PlayerId player)

Parameters

player PlayerId

Returns

bool

LoadMutedPlayers(PlayerId)

public static Task LoadMutedPlayers(PlayerId currentPlayerId)

Parameters

currentPlayerId PlayerId

Returns

Task

MutePlayer(PlayerId, string)

public static void MutePlayer(PlayerId player, string name)

Parameters

player PlayerId
name string

RemoveMutedPlayer(PlayerId)

public static void RemoveMutedPlayer(PlayerId player)

Parameters

player PlayerId

SaveMutedPlayers()

public static void SaveMutedPlayers()

SetPermanentMuteAvailableCallback(Func<bool>)

public static void SetPermanentMuteAvailableCallback(Func<bool> getPermanentMuteAvailable)

Parameters

getPermanentMuteAvailable Func<bool>

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).