Table of Contents

Class PlayerStatsSiege

Namespace
TaleWorlds.MountAndBlade.Diamond
Assembly
TaleWorlds.MountAndBlade.Diamond.dll
public class PlayerStatsSiege : PlayerStatsBase
Inheritance
PlayerStatsSiege
Inherited Members

Constructors

PlayerStatsSiege()

public PlayerStatsSiege()

Properties

AverageKillCount

public int AverageKillCount { get; }

Property Value

int

AverageScore

public int AverageScore { get; }

Property Value

int

ObjectiveGoldGained

public int ObjectiveGoldGained { get; set; }

Property Value

int

Score

public int Score { get; set; }

Property Value

int

SiegeEngineKills

public int SiegeEngineKills { get; set; }

Property Value

int

SiegeEnginesDestroyed

public int SiegeEnginesDestroyed { get; set; }

Property Value

int

WallsBreached

public int WallsBreached { get; set; }

Property Value

int

Methods

FillWith(PlayerId, int, int, int, int, int, int, int, int, int, int, int)

public void FillWith(PlayerId playerId, int killCount, int deathCount, int assistCount, int winCount, int loseCount, int forfeitCount, int wallsBreached, int siegeEngineKills, int siegeEnginesDestroyed, int objectiveGoldGained, int score)

Parameters

playerId PlayerId
killCount int
deathCount int
assistCount int
winCount int
loseCount int
forfeitCount int
wallsBreached int
siegeEngineKills int
siegeEnginesDestroyed int
objectiveGoldGained int
score int

FillWithNewPlayer(PlayerId)

public void FillWithNewPlayer(PlayerId playerId)

Parameters

playerId PlayerId

Update(BattlePlayerStatsSiege, bool)

public void Update(BattlePlayerStatsSiege stats, bool won)

Parameters

stats BattlePlayerStatsSiege
won bool

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).