Class FlagDominationSpawningBehavior
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class FlagDominationSpawningBehavior : SpawningBehaviorBase
- Inheritance
-
FlagDominationSpawningBehavior
- Inherited Members
Constructors
FlagDominationSpawningBehavior()
public FlagDominationSpawningBehavior()
Methods
AllowEarlyAgentVisualsDespawning(MissionPeer)
public override bool AllowEarlyAgentVisualsDespawning(MissionPeer lobbyPeer)
Parameters
lobbyPeer
MissionPeer
Returns
Clear()
public override void Clear()
Initialize(SpawnComponent)
public override void Initialize(SpawnComponent spawnComponent)
Parameters
spawnComponent
SpawnComponent
IsRoundInProgress()
protected override bool IsRoundInProgress()
Returns
OnClearScene()
public override void OnClearScene()
OnTick(float)
public override void OnTick(float dt)
Parameters
dt
float
RequestStartSpawnSession()
public override void RequestStartSpawnSession()
SpawnAgents()
protected override void SpawnAgents()
SpawnBotInBotFormation(int, Team, BasicCultureObject, BasicCharacterObject, Formation)
protected void SpawnBotInBotFormation(int visualsIndex, Team agentTeam, BasicCultureObject cultureLimit, BasicCharacterObject character, Formation formation)
Parameters
visualsIndex
intagentTeam
TeamcultureLimit
BasicCultureObjectcharacter
BasicCharacterObjectformation
Formation
SpawnBotVisualsInPlayerFormation(MissionPeer, int, Team, BasicCultureObject, string, Formation, bool, int, IEnumerable<(EquipmentIndex, EquipmentElement)>)
protected void SpawnBotVisualsInPlayerFormation(MissionPeer missionPeer, int visualsIndex, Team agentTeam, BasicCultureObject cultureLimit, string troopName, Formation formation, bool updateExistingAgentVisuals, int totalCount, IEnumerable<(EquipmentIndex, EquipmentElement)> alternativeEquipments)
Parameters
missionPeer
MissionPeervisualsIndex
intagentTeam
TeamcultureLimit
BasicCultureObjecttroopName
stringformation
FormationupdateExistingAgentVisuals
booltotalCount
intalternativeEquipments
IEnumerable<(EquipmentIndex, EquipmentElement)>
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).