Table of Contents

Class GamepadCursorWidget

Namespace
TaleWorlds.MountAndBlade.GauntletUI.Widgets
Assembly
TaleWorlds.MountAndBlade.GauntletUI.Widgets.dll
public class GamepadCursorWidget : BrushWidget
Inheritance
GamepadCursorWidget
Inherited Members

Constructors

GamepadCursorWidget(UIContext)

public GamepadCursorWidget(UIContext context)

Parameters

context UIContext

Fields

_additionalOffset

protected float _additionalOffset

Field Value

float

_additionalOffsetBeforeStateChange

protected float _additionalOffsetBeforeStateChange

Field Value

float

_areBrushesValidated

protected bool _areBrushesValidated

Field Value

bool

_bottomOffset

protected float _bottomOffset

Field Value

float

_isPressing

protected bool _isPressing

Field Value

bool

_leftOffset

protected float _leftOffset

Field Value

float

_rightOffset

protected float _rightOffset

Field Value

float

_topOffset

protected float _topOffset

Field Value

float

Properties

ActionAnimationTime

public float ActionAnimationTime { get; set; }

Property Value

float

BottomLeftMarker

public GamepadCursorMarkerWidget BottomLeftMarker { get; set; }

Property Value

GamepadCursorMarkerWidget

BottomRightMarker

public GamepadCursorMarkerWidget BottomRightMarker { get; set; }

Property Value

GamepadCursorMarkerWidget

CursorParentWidget

public GamepadCursorParentWidget CursorParentWidget { get; set; }

Property Value

GamepadCursorParentWidget

DefaultOffset

public float DefaultOffset { get; set; }

Property Value

float

DefaultTargetlessOffset

public float DefaultTargetlessOffset { get; set; }

Property Value

float

HasTarget

public bool HasTarget { get; set; }

Property Value

bool

HoverOffset

public float HoverOffset { get; set; }

Property Value

float

PressOffset

public float PressOffset { get; set; }

Property Value

float

TargetHasAction

public bool TargetHasAction { get; set; }

Property Value

bool

TargetHeight

public float TargetHeight { get; set; }

Property Value

float

TargetWidth

public float TargetWidth { get; set; }

Property Value

float

TargetX

public float TargetX { get; set; }

Property Value

float

TargetY

public float TargetY { get; set; }

Property Value

float

TopLeftMarker

public GamepadCursorMarkerWidget TopLeftMarker { get; set; }

Property Value

GamepadCursorMarkerWidget

TopRightMarker

public GamepadCursorMarkerWidget TopRightMarker { get; set; }

Property Value

GamepadCursorMarkerWidget

TransitionTimer

protected float TransitionTimer { get; }

Property Value

float

Methods

OnLateUpdate(float)

protected override void OnLateUpdate(float dt)

Parameters

dt float

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).