Class InventoryScreenWidget
- Namespace
- TaleWorlds.MountAndBlade.GauntletUI.Widgets.Inventory
- Assembly
- TaleWorlds.MountAndBlade.GauntletUI.Widgets.dll
public class InventoryScreenWidget : Widget
- Inheritance
-
InventoryScreenWidget
- Inherited Members
Constructors
InventoryScreenWidget(UIContext)
public InventoryScreenWidget(UIContext context)
Parameters
context
UIContext
Properties
BannerTypeCode
[Editor(false)]
public int BannerTypeCode { get; set; }
Property Value
EquippedItemControls
[Editor(false)]
public InventoryEquippedItemControlsBrushWidget EquippedItemControls { get; set; }
Property Value
InventoryTooltip
[Editor(false)]
public Widget InventoryTooltip { get; set; }
Property Value
IsBannerTutorialActive
[Editor(false)]
public bool IsBannerTutorialActive { get; set; }
Property Value
IsFocusedOnItemList
[Editor(false)]
public bool IsFocusedOnItemList { get; set; }
Property Value
IsInWarSet
[Editor(false)]
public bool IsInWarSet { get; set; }
Property Value
ItemPreviewWidget
[Editor(false)]
public InventoryItemPreviewWidget ItemPreviewWidget { get; set; }
Property Value
NextCharacterInputVisualParent
public Widget NextCharacterInputVisualParent { get; set; }
Property Value
OtherInventoryGoldImage
[Editor(false)]
public Widget OtherInventoryGoldImage { get; set; }
Property Value
OtherInventoryGoldText
[Editor(false)]
public TextWidget OtherInventoryGoldText { get; set; }
Property Value
OtherInventoryListWidget
[Editor(false)]
public ScrollablePanel OtherInventoryListWidget { get; set; }
Property Value
PlayerInventoryListWidget
[Editor(false)]
public ScrollablePanel PlayerInventoryListWidget { get; set; }
Property Value
PreviousCharacterInputVisualParent
public Widget PreviousCharacterInputVisualParent { get; set; }
Property Value
TargetEquipmentIndex
[Editor(false)]
public int TargetEquipmentIndex { get; set; }
Property Value
TradeLabel
[Editor(false)]
public RichTextWidget TradeLabel { get; set; }
Property Value
TransactionCount
[Editor(false)]
public int TransactionCount { get; set; }
Property Value
TransferInputKeyVisualWidget
[Editor(false)]
public InputKeyVisualWidget TransferInputKeyVisualWidget { get; set; }
Property Value
Methods
ItemWidgetDragBegin(InventoryItemButtonWidget)
public void ItemWidgetDragBegin(InventoryItemButtonWidget itemWidget)
Parameters
itemWidget
InventoryItemButtonWidget
ItemWidgetDrop(InventoryItemButtonWidget)
public void ItemWidgetDrop(InventoryItemButtonWidget itemWidget)
Parameters
itemWidget
InventoryItemButtonWidget
OnLateUpdate(float)
protected override void OnLateUpdate(float dt)
Parameters
dt
float
OnUpdate(float)
protected override void OnUpdate(float dt)
Parameters
dt
float
SetCurrentTuple(InventoryItemButtonWidget, bool)
public void SetCurrentTuple(InventoryItemButtonWidget itemWidget, bool isLeftSide)
Parameters
itemWidget
InventoryItemButtonWidgetisLeftSide
bool
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).