Table of Contents

Class InventoryScreenWidget

Namespace
TaleWorlds.MountAndBlade.GauntletUI.Widgets.Inventory
Assembly
TaleWorlds.MountAndBlade.GauntletUI.Widgets.dll
public class InventoryScreenWidget : Widget
Inheritance
InventoryScreenWidget
Inherited Members

Constructors

InventoryScreenWidget(UIContext)

public InventoryScreenWidget(UIContext context)

Parameters

context UIContext

Properties

BannerTypeCode

[Editor(false)]
public int BannerTypeCode { get; set; }

Property Value

int

EquippedItemControls

[Editor(false)]
public InventoryEquippedItemControlsBrushWidget EquippedItemControls { get; set; }

Property Value

InventoryEquippedItemControlsBrushWidget

InventoryTooltip

[Editor(false)]
public Widget InventoryTooltip { get; set; }

Property Value

Widget

IsBannerTutorialActive

[Editor(false)]
public bool IsBannerTutorialActive { get; set; }

Property Value

bool

IsFocusedOnItemList

[Editor(false)]
public bool IsFocusedOnItemList { get; set; }

Property Value

bool

IsInWarSet

[Editor(false)]
public bool IsInWarSet { get; set; }

Property Value

bool

ItemPreviewWidget

[Editor(false)]
public InventoryItemPreviewWidget ItemPreviewWidget { get; set; }

Property Value

InventoryItemPreviewWidget

NextCharacterInputVisualParent

public Widget NextCharacterInputVisualParent { get; set; }

Property Value

Widget

OtherInventoryGoldImage

[Editor(false)]
public Widget OtherInventoryGoldImage { get; set; }

Property Value

Widget

OtherInventoryGoldText

[Editor(false)]
public TextWidget OtherInventoryGoldText { get; set; }

Property Value

TextWidget

OtherInventoryListWidget

[Editor(false)]
public ScrollablePanel OtherInventoryListWidget { get; set; }

Property Value

ScrollablePanel

PlayerInventoryListWidget

[Editor(false)]
public ScrollablePanel PlayerInventoryListWidget { get; set; }

Property Value

ScrollablePanel

PreviousCharacterInputVisualParent

public Widget PreviousCharacterInputVisualParent { get; set; }

Property Value

Widget

TargetEquipmentIndex

[Editor(false)]
public int TargetEquipmentIndex { get; set; }

Property Value

int

TradeLabel

[Editor(false)]
public RichTextWidget TradeLabel { get; set; }

Property Value

RichTextWidget

TransactionCount

[Editor(false)]
public int TransactionCount { get; set; }

Property Value

int

TransferInputKeyVisualWidget

[Editor(false)]
public InputKeyVisualWidget TransferInputKeyVisualWidget { get; set; }

Property Value

InputKeyVisualWidget

Methods

ItemWidgetDragBegin(InventoryItemButtonWidget)

public void ItemWidgetDragBegin(InventoryItemButtonWidget itemWidget)

Parameters

itemWidget InventoryItemButtonWidget

ItemWidgetDrop(InventoryItemButtonWidget)

public void ItemWidgetDrop(InventoryItemButtonWidget itemWidget)

Parameters

itemWidget InventoryItemButtonWidget

OnLateUpdate(float)

protected override void OnLateUpdate(float dt)

Parameters

dt float

OnUpdate(float)

protected override void OnUpdate(float dt)

Parameters

dt float

SetCurrentTuple(InventoryItemButtonWidget, bool)

public void SetCurrentTuple(InventoryItemButtonWidget itemWidget, bool isLeftSide)

Parameters

itemWidget InventoryItemButtonWidget
isLeftSide bool

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).