Class SceneWidget
- Namespace
- TaleWorlds.MountAndBlade.GauntletUI.Widgets
- Assembly
- TaleWorlds.MountAndBlade.GauntletUI.Widgets.dll
public class SceneWidget : TextureWidget
- Inheritance
-
SceneWidget
- Inherited Members
Constructors
SceneWidget(UIContext)
public SceneWidget(UIContext context)
Parameters
context
UIContext
Properties
AffirmativeButton
[Editor(false)]
public ButtonWidget AffirmativeButton { get; set; }
Property Value
AffirmativeTitleText
[Editor(false)]
public string AffirmativeTitleText { get; set; }
Property Value
CancelButton
[Editor(false)]
public ButtonWidget CancelButton { get; set; }
Property Value
ClickToContinueTextWidget
[Editor(false)]
public RichTextWidget ClickToContinueTextWidget { get; set; }
Property Value
EndProgress
[Editor(false)]
public float EndProgress { get; set; }
Property Value
FadeImageWidget
[Editor(false)]
public Widget FadeImageWidget { get; set; }
Property Value
IsCancelShown
[Editor(false)]
public bool IsCancelShown { get; set; }
Property Value
IsOkShown
[Editor(false)]
public bool IsOkShown { get; set; }
Property Value
IsReady
[Editor(false)]
public bool IsReady { get; set; }
Property Value
NegativeTitleText
[Editor(false)]
public string NegativeTitleText { get; set; }
Property Value
PreparingVisualWidget
[Editor(false)]
public Widget PreparingVisualWidget { get; set; }
Property Value
Scene
[Editor(false)]
public object Scene { get; set; }
Property Value
TitleTextWidget
[Editor(false)]
public TextWidget TitleTextWidget { get; set; }
Property Value
Methods
OnLateUpdate(float)
protected override void OnLateUpdate(float dt)
Parameters
dt
float
OnMousePressed()
protected override void OnMousePressed()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).