Interface IPrimarySiegeWeapon
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public interface IPrimarySiegeWeapon
Properties
HoldLadders
bool HoldLadders { get; }
Property Value
OverTheWallNavMeshID
int OverTheWallNavMeshID { get; }
Property Value
SendLadders
bool SendLadders { get; }
Property Value
SiegeWeaponPriority
float SiegeWeaponPriority { get; }
Property Value
TargetCastlePosition
MissionObject TargetCastlePosition { get; }
Property Value
WeaponSide
FormationAI.BehaviorSide WeaponSide { get; }
Property Value
Methods
GetNavmeshFaceIds(out List<int>)
bool GetNavmeshFaceIds(out List<int> navmeshFaceIds)
Parameters
Returns
HasCompletedAction()
bool HasCompletedAction()
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).