Table of Contents

Interface IPrimarySiegeWeapon

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public interface IPrimarySiegeWeapon

Properties

HoldLadders

bool HoldLadders { get; }

Property Value

bool

OverTheWallNavMeshID

int OverTheWallNavMeshID { get; }

Property Value

int

SendLadders

bool SendLadders { get; }

Property Value

bool

SiegeWeaponPriority

float SiegeWeaponPriority { get; }

Property Value

float

TargetCastlePosition

MissionObject TargetCastlePosition { get; }

Property Value

MissionObject

WeaponSide

FormationAI.BehaviorSide WeaponSide { get; }

Property Value

FormationAI.BehaviorSide

Methods

GetNavmeshFaceIds(out List<int>)

bool GetNavmeshFaceIds(out List<int> navmeshFaceIds)

Parameters

navmeshFaceIds List<int>

Returns

bool

HasCompletedAction()

bool HasCompletedAction()

Returns

bool

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).