Interface IReadOnlyPerkObject
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public interface IReadOnlyPerkObject
Properties
Description
TextObject Description { get; }
Property Value
GameModes
List<string> GameModes { get; }
Property Value
HeroIdleAnimOverride
string HeroIdleAnimOverride { get; }
Property Value
HeroMountIdleAnimOverride
string HeroMountIdleAnimOverride { get; }
Property Value
IconId
string IconId { get; }
Property Value
Name
TextObject Name { get; }
Property Value
PerkListIndex
int PerkListIndex { get; }
Property Value
TroopIdleAnimOverride
string TroopIdleAnimOverride { get; }
Property Value
TroopMountIdleAnimOverride
string TroopMountIdleAnimOverride { get; }
Property Value
Methods
Clone(MissionPeer)
MPPerkObject Clone(MissionPeer peer)
Parameters
peerMissionPeer
Returns
GetAlternativeEquipments(bool, bool, List<(EquipmentIndex, EquipmentElement)>, bool)
List<(EquipmentIndex, EquipmentElement)> GetAlternativeEquipments(bool isWarmup, bool isPlayer, List<(EquipmentIndex, EquipmentElement)> alternativeEquipments, bool getAllEquipments = false)
Parameters
isWarmupboolisPlayerboolalternativeEquipmentsList<(EquipmentIndex, EquipmentElement)>getAllEquipmentsbool
Returns
GetDrivenPropertyBonusOnSpawn(bool, bool, DrivenProperty, float)
float GetDrivenPropertyBonusOnSpawn(bool isWarmup, bool isPlayer, DrivenProperty drivenProperty, float baseValue)
Parameters
isWarmupboolisPlayerbooldrivenPropertyDrivenPropertybaseValuefloat
Returns
GetExtraTroopCount(bool)
int GetExtraTroopCount(bool isWarmup)
Parameters
isWarmupbool
Returns
GetHitpoints(bool, bool)
float GetHitpoints(bool isWarmup, bool isPlayer)
Parameters
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).