Interface IReadOnlyPerkObject
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public interface IReadOnlyPerkObject
Properties
Description
TextObject Description { get; }
Property Value
GameModes
List<string> GameModes { get; }
Property Value
HeroIdleAnimOverride
string HeroIdleAnimOverride { get; }
Property Value
HeroMountIdleAnimOverride
string HeroMountIdleAnimOverride { get; }
Property Value
IconId
string IconId { get; }
Property Value
Name
TextObject Name { get; }
Property Value
PerkListIndex
int PerkListIndex { get; }
Property Value
TroopIdleAnimOverride
string TroopIdleAnimOverride { get; }
Property Value
TroopMountIdleAnimOverride
string TroopMountIdleAnimOverride { get; }
Property Value
Methods
Clone(MissionPeer)
MPPerkObject Clone(MissionPeer peer)
Parameters
peer
MissionPeer
Returns
GetAlternativeEquipments(bool, bool, List<(EquipmentIndex, EquipmentElement)>, bool)
List<(EquipmentIndex, EquipmentElement)> GetAlternativeEquipments(bool isWarmup, bool isPlayer, List<(EquipmentIndex, EquipmentElement)> alternativeEquipments, bool getAllEquipments = false)
Parameters
isWarmup
boolisPlayer
boolalternativeEquipments
List<(EquipmentIndex, EquipmentElement)>getAllEquipments
bool
Returns
GetDrivenPropertyBonusOnSpawn(bool, bool, DrivenProperty, float)
float GetDrivenPropertyBonusOnSpawn(bool isWarmup, bool isPlayer, DrivenProperty drivenProperty, float baseValue)
Parameters
isWarmup
boolisPlayer
booldrivenProperty
DrivenPropertybaseValue
float
Returns
GetExtraTroopCount(bool)
int GetExtraTroopCount(bool isWarmup)
Parameters
isWarmup
bool
Returns
GetHitpoints(bool, bool)
float GetHitpoints(bool isWarmup, bool isPlayer)
Parameters
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).