Class InitialState
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class InitialState : GameState
- Inheritance
-
InitialState
- Inherited Members
Constructors
InitialState()
public InitialState()
Properties
IsMusicMenuState
public override bool IsMusicMenuState { get; }
Property Value
Methods
OnActivate()
protected override void OnActivate()
OnExecutedInitialStateOption(InitialStateOption)
public void OnExecutedInitialStateOption(InitialStateOption target)
Parameters
target
InitialStateOption
OnTick(float)
protected override void OnTick(float dt)
Parameters
dt
float
RefreshContentState()
public void RefreshContentState()
Events
OnGameContentUpdated
public event OnGameContentUpdatedDelegate OnGameContentUpdated
Event Type
OnInitialMenuOptionInvoked
public event OnInitialMenuOptionInvokedDelegate OnInitialMenuOptionInvoked
Event Type
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).