Class MBMapScene
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public static class MBMapScene
- Inheritance
-
MBMapScene
- Inherited Members
Fields
ApplyRainColorGrade
public static bool ApplyRainColorGrade
Field Value
Methods
GetAccessiblePointNearPosition(Scene, Vec2, float)
public static Vec2 GetAccessiblePointNearPosition(Scene mapScene, Vec2 position, float radius)
Parameters
Returns
GetApplyRainColorGrade()
public static bool GetApplyRainColorGrade()
Returns
GetBattleSceneIndexMap(Scene, ref byte[], ref int, ref int)
public static void GetBattleSceneIndexMap(Scene mapScene, ref byte[] indexData, ref int width, ref int height)
Parameters
GetColorGradeGridData(Scene, byte[], string)
public static void GetColorGradeGridData(Scene mapScene, byte[] gridData, string textureName)
Parameters
GetFaceIndexForMultiplePositions(Scene, int, float[], PathFaceRecord[], bool, bool)
public static void GetFaceIndexForMultiplePositions(Scene mapScene, int movedPartyCount, float[] positionArray, PathFaceRecord[] resultArray, bool check_if_disabled, bool check_height)
Parameters
mapScene
ScenemovedPartyCount
intpositionArray
float[]resultArray
PathFaceRecord[]check_if_disabled
boolcheck_height
bool
GetGlobalIlluminationOfString(Scene, string)
public static void GetGlobalIlluminationOfString(Scene mapScene, string value)
Parameters
GetMouseVisible()
public static bool GetMouseVisible()
Returns
GetSeasonTimeFactor(Scene)
public static float GetSeasonTimeFactor(Scene mapScene)
Parameters
mapScene
Scene
Returns
LoadAtmosphereData(Scene)
public static void LoadAtmosphereData(Scene mapScene)
Parameters
mapScene
Scene
RemoveZeroCornerBodies(Scene)
public static void RemoveZeroCornerBodies(Scene mapScene)
Parameters
mapScene
Scene
SendMouseKeyEvent(int, bool)
public static void SendMouseKeyEvent(int mouseKeyId, bool isDown)
Parameters
SetFrameForAtmosphere(Scene, float, float, bool)
public static void SetFrameForAtmosphere(Scene mapScene, float tod, float cameraElevation, bool forceLoadTextures)
Parameters
SetMousePos(int, int)
public static void SetMousePos(int posX, int posY)
Parameters
SetSeasonTimeFactor(Scene, float)
public static void SetSeasonTimeFactor(Scene mapScene, float seasonTimeFactor)
Parameters
SetTerrainDynamicParams(Scene, Vec3)
public static void SetTerrainDynamicParams(Scene mapScene, Vec3 dynamic_params)
Parameters
TickAmbientSounds(Scene, int)
public static void TickAmbientSounds(Scene mapScene, int terrainType)
Parameters
TickStepSound(Scene, MBAgentVisuals, int, int)
public static void TickStepSound(Scene mapScene, MBAgentVisuals visuals, int terrainType, int soundType)
Parameters
mapScene
Scenevisuals
MBAgentVisualsterrainType
intsoundType
int
TickVisuals(Scene, float, Mesh[])
public static void TickVisuals(Scene mapScene, float tod, Mesh[] tickedMapMeshes)
Parameters
ValidateTerrainSoundIds()
public static void ValidateTerrainSoundIds()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).