Table of Contents

Delegate MBMultiplayerData.GameServerInfoReceivedDelegate

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public delegate void MBMultiplayerData.GameServerInfoReceivedDelegate(CustomBattleId id, string gameServer, string gameModule, string gameType, string map, int currentPlayerCount, int maxPlayerCount, string address, int port)

Parameters

id CustomBattleId
gameServer string
gameModule string
gameType string
map string
currentPlayerCount int
maxPlayerCount int
address string
port int
Extension Methods

Constructors

GameServerInfoReceivedDelegate(object, IntPtr)

public GameServerInfoReceivedDelegate(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(CustomBattleId, string, string, string, string, int, int, string, int, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(CustomBattleId id, string gameServer, string gameModule, string gameType, string map, int currentPlayerCount, int maxPlayerCount, string address, int port, AsyncCallback callback, object @object)

Parameters

id CustomBattleId
gameServer string
gameModule string
gameType string
map string
currentPlayerCount int
maxPlayerCount int
address string
port int
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(CustomBattleId, string, string, string, string, int, int, string, int)

public virtual void Invoke(CustomBattleId id, string gameServer, string gameModule, string gameType, string map, int currentPlayerCount, int maxPlayerCount, string address, int port)

Parameters

id CustomBattleId
gameServer string
gameModule string
gameType string
map string
currentPlayerCount int
maxPlayerCount int
address string
port int

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).