Table of Contents

Class MBSubModuleBase

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public abstract class MBSubModuleBase
Inheritance
MBSubModuleBase
Inherited Members

Constructors

MBSubModuleBase()

protected MBSubModuleBase()

Methods

AfterAsyncTickTick(float)

protected virtual void AfterAsyncTickTick(float dt)

Parameters

dt float

AfterRegisterSubModuleObjects(bool)

public virtual void AfterRegisterSubModuleObjects(bool isSavedCampaign)

Parameters

isSavedCampaign bool

BeginGameStart(Game)

public virtual void BeginGameStart(Game game)

Parameters

game Game

DoLoading(Game)

public virtual bool DoLoading(Game game)

Parameters

game Game

Returns

bool

InitializeGameStarter(Game, IGameStarter)

protected virtual void InitializeGameStarter(Game game, IGameStarter starterObject)

Parameters

game Game
starterObject IGameStarter

OnAfterGameInitializationFinished(Game, object)

public virtual void OnAfterGameInitializationFinished(Game game, object starterObject)

Parameters

game Game
starterObject object

OnApplicationTick(float)

protected virtual void OnApplicationTick(float dt)

Parameters

dt float

OnBeforeInitialModuleScreenSetAsRoot()

protected virtual void OnBeforeInitialModuleScreenSetAsRoot()

OnBeforeMissionBehaviorInitialize(Mission)

public virtual void OnBeforeMissionBehaviorInitialize(Mission mission)

Parameters

mission Mission

OnCampaignStart(Game, object)

public virtual void OnCampaignStart(Game game, object starterObject)

Parameters

game Game
starterObject object

OnConfigChanged()

public virtual void OnConfigChanged()

OnGameEnd(Game)

public virtual void OnGameEnd(Game game)

Parameters

game Game

OnGameInitializationFinished(Game)

public virtual void OnGameInitializationFinished(Game game)

Parameters

game Game

OnGameLoaded(Game, object)

public virtual void OnGameLoaded(Game game, object initializerObject)

Parameters

game Game
initializerObject object

OnGameStart(Game, IGameStarter)

protected virtual void OnGameStart(Game game, IGameStarter gameStarterObject)

Parameters

game Game
gameStarterObject IGameStarter

OnInitialState()

public virtual void OnInitialState()

OnMissionBehaviorInitialize(Mission)

public virtual void OnMissionBehaviorInitialize(Mission mission)

Parameters

mission Mission

OnMultiplayerGameStart(Game, object)

public virtual void OnMultiplayerGameStart(Game game, object starterObject)

Parameters

game Game
starterObject object

OnNetworkTick(float)

protected virtual void OnNetworkTick(float dt)

Parameters

dt float

OnNewGameCreated(Game, object)

public virtual void OnNewGameCreated(Game game, object initializerObject)

Parameters

game Game
initializerObject object

OnSubModuleLoad()

protected virtual void OnSubModuleLoad()

OnSubModuleUnloaded()

protected virtual void OnSubModuleUnloaded()

RegisterSubModuleObjects(bool)

public virtual void RegisterSubModuleObjects(bool isSavedCampaign)

Parameters

isSavedCampaign bool

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).