Table of Contents

Class MissionMultiplayerTeamDeathmatch

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public class MissionMultiplayerTeamDeathmatch : MissionMultiplayerGameModeBase, IMissionBehavior, IUdpNetworkHandler
Inheritance
MissionMultiplayerTeamDeathmatch
Implements
Inherited Members

Constructors

MissionMultiplayerTeamDeathmatch()

public MissionMultiplayerTeamDeathmatch()

Fields

MaxScoreToEndMatch

public const int MaxScoreToEndMatch = 1023000

Field Value

int

Properties

IsGameModeHidingAllAgentVisuals

public override bool IsGameModeHidingAllAgentVisuals { get; }

Property Value

bool

IsGameModeUsingOpposingTeams

public override bool IsGameModeUsingOpposingTeams { get; }

Property Value

bool

Methods

AfterStart()

public override void AfterStart()

CheckForMatchEnd()

public override bool CheckForMatchEnd()

Returns

bool

GetMissionType()

public override MultiplayerGameType GetMissionType()

Returns

MultiplayerGameType

GetWinnerTeam()

public override Team GetWinnerTeam()

Returns

Team

HandleEarlyNewClientAfterLoadingFinished(NetworkCommunicator)

protected override void HandleEarlyNewClientAfterLoadingFinished(NetworkCommunicator networkPeer)

Parameters

networkPeer NetworkCommunicator

HandleNewClientAfterSynchronized(NetworkCommunicator)

protected override void HandleNewClientAfterSynchronized(NetworkCommunicator networkPeer)

Parameters

networkPeer NetworkCommunicator

OnAgentRemoved(Agent, Agent, AgentState, KillingBlow)

public override void OnAgentRemoved(Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow blow)

Parameters

affectedAgent Agent
affectorAgent Agent
agentState AgentState
blow KillingBlow

OnBehaviorInitialize()

public override void OnBehaviorInitialize()

OnPeerChangedTeam(NetworkCommunicator, Team, Team)

public override void OnPeerChangedTeam(NetworkCommunicator peer, Team oldTeam, Team newTeam)

Parameters

peer NetworkCommunicator
oldTeam Team
newTeam Team

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).