Class MissionMultiplayerTeamDeathmatch
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class MissionMultiplayerTeamDeathmatch : MissionMultiplayerGameModeBase, IMissionBehavior, IUdpNetworkHandler
- Inheritance
-
MissionMultiplayerTeamDeathmatch
- Implements
- Inherited Members
Constructors
MissionMultiplayerTeamDeathmatch()
public MissionMultiplayerTeamDeathmatch()
Fields
MaxScoreToEndMatch
public const int MaxScoreToEndMatch = 1023000
Field Value
Properties
IsGameModeHidingAllAgentVisuals
public override bool IsGameModeHidingAllAgentVisuals { get; }
Property Value
IsGameModeUsingOpposingTeams
public override bool IsGameModeUsingOpposingTeams { get; }
Property Value
Methods
AfterStart()
public override void AfterStart()
CheckForMatchEnd()
public override bool CheckForMatchEnd()
Returns
GetMissionType()
public override MultiplayerGameType GetMissionType()
Returns
GetWinnerTeam()
public override Team GetWinnerTeam()
Returns
HandleEarlyNewClientAfterLoadingFinished(NetworkCommunicator)
protected override void HandleEarlyNewClientAfterLoadingFinished(NetworkCommunicator networkPeer)
Parameters
networkPeer
NetworkCommunicator
HandleNewClientAfterSynchronized(NetworkCommunicator)
protected override void HandleNewClientAfterSynchronized(NetworkCommunicator networkPeer)
Parameters
networkPeer
NetworkCommunicator
OnAgentRemoved(Agent, Agent, AgentState, KillingBlow)
public override void OnAgentRemoved(Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow blow)
Parameters
affectedAgent
AgentaffectorAgent
AgentagentState
AgentStateblow
KillingBlow
OnBehaviorInitialize()
public override void OnBehaviorInitialize()
OnPeerChangedTeam(NetworkCommunicator, Team, Team)
public override void OnPeerChangedTeam(NetworkCommunicator peer, Team oldTeam, Team newTeam)
Parameters
peer
NetworkCommunicatoroldTeam
TeamnewTeam
Team
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).