Class MissionMultiplayerTeamDeathmatch
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class MissionMultiplayerTeamDeathmatch : MissionMultiplayerGameModeBase, IMissionBehavior, IUdpNetworkHandler
- Inheritance
-
MissionMultiplayerTeamDeathmatch
- Implements
- Inherited Members
Constructors
MissionMultiplayerTeamDeathmatch()
public MissionMultiplayerTeamDeathmatch()
Fields
MaxScoreToEndMatch
public const int MaxScoreToEndMatch = 1023000
Field Value
Properties
IsGameModeHidingAllAgentVisuals
public override bool IsGameModeHidingAllAgentVisuals { get; }
Property Value
IsGameModeUsingOpposingTeams
public override bool IsGameModeUsingOpposingTeams { get; }
Property Value
Methods
AfterStart()
public override void AfterStart()
CheckForMatchEnd()
public override bool CheckForMatchEnd()
Returns
GetMissionType()
public override MultiplayerGameType GetMissionType()
Returns
GetWinnerTeam()
public override Team GetWinnerTeam()
Returns
HandleEarlyNewClientAfterLoadingFinished(NetworkCommunicator)
protected override void HandleEarlyNewClientAfterLoadingFinished(NetworkCommunicator networkPeer)
Parameters
networkPeerNetworkCommunicator
HandleNewClientAfterSynchronized(NetworkCommunicator)
protected override void HandleNewClientAfterSynchronized(NetworkCommunicator networkPeer)
Parameters
networkPeerNetworkCommunicator
OnAgentRemoved(Agent, Agent, AgentState, KillingBlow)
public override void OnAgentRemoved(Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow blow)
Parameters
affectedAgentAgentaffectorAgentAgentagentStateAgentStateblowKillingBlow
OnBehaviorInitialize()
public override void OnBehaviorInitialize()
OnPeerChangedTeam(NetworkCommunicator, Team, Team)
public override void OnPeerChangedTeam(NetworkCommunicator peer, Team oldTeam, Team newTeam)
Parameters
peerNetworkCommunicatoroldTeamTeamnewTeamTeam
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).