Table of Contents

Class MissionMultiplayerTeamDeathmatchClient

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public class MissionMultiplayerTeamDeathmatchClient : MissionMultiplayerGameModeBaseClient, IMissionBehavior, IUdpNetworkHandler, ICameraModeLogic
Inheritance
MissionMultiplayerTeamDeathmatchClient
Implements
Inherited Members

Constructors

MissionMultiplayerTeamDeathmatchClient()

public MissionMultiplayerTeamDeathmatchClient()

Properties

GameType

public override MultiplayerGameType GameType { get; }

Property Value

MultiplayerGameType

IsGameModeTactical

public override bool IsGameModeTactical { get; }

Property Value

bool

IsGameModeUsingGold

public override bool IsGameModeUsingGold { get; }

Property Value

bool

IsGameModeUsingRoundCountdown

public override bool IsGameModeUsingRoundCountdown { get; }

Property Value

bool

Methods

AddRemoveMessageHandlers(NetworkMessageHandlerRegistererContainer)

protected override void AddRemoveMessageHandlers(GameNetwork.NetworkMessageHandlerRegistererContainer registerer)

Parameters

registerer GameNetwork.NetworkMessageHandlerRegistererContainer

AfterStart()

public override void AfterStart()

GetGoldAmount()

public override int GetGoldAmount()

Returns

int

OnBehaviorInitialize()

public override void OnBehaviorInitialize()

OnGoldAmountChangedForRepresentative(MissionRepresentativeBase, int)

public override void OnGoldAmountChangedForRepresentative(MissionRepresentativeBase representative, int goldAmount)

Parameters

representative MissionRepresentativeBase
goldAmount int

OnRemoveBehavior()

public override void OnRemoveBehavior()

Events

OnGoldGainEvent

public event Action<GoldGain> OnGoldGainEvent

Event Type

Action<GoldGain>

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).