Class MissionMultiplayerTeamDeathmatchClient
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class MissionMultiplayerTeamDeathmatchClient : MissionMultiplayerGameModeBaseClient, IMissionBehavior, IUdpNetworkHandler, ICameraModeLogic
- Inheritance
-
MissionMultiplayerTeamDeathmatchClient
- Implements
- Inherited Members
Constructors
MissionMultiplayerTeamDeathmatchClient()
public MissionMultiplayerTeamDeathmatchClient()
Properties
GameType
public override MultiplayerGameType GameType { get; }
Property Value
IsGameModeTactical
public override bool IsGameModeTactical { get; }
Property Value
IsGameModeUsingGold
public override bool IsGameModeUsingGold { get; }
Property Value
IsGameModeUsingRoundCountdown
public override bool IsGameModeUsingRoundCountdown { get; }
Property Value
Methods
AddRemoveMessageHandlers(NetworkMessageHandlerRegistererContainer)
protected override void AddRemoveMessageHandlers(GameNetwork.NetworkMessageHandlerRegistererContainer registerer)
Parameters
AfterStart()
public override void AfterStart()
GetGoldAmount()
public override int GetGoldAmount()
Returns
OnBehaviorInitialize()
public override void OnBehaviorInitialize()
OnGoldAmountChangedForRepresentative(MissionRepresentativeBase, int)
public override void OnGoldAmountChangedForRepresentative(MissionRepresentativeBase representative, int goldAmount)
Parameters
representative
MissionRepresentativeBasegoldAmount
int
OnRemoveBehavior()
public override void OnRemoveBehavior()
Events
OnGoldGainEvent
public event Action<GoldGain> OnGoldGainEvent
Event Type
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).