Class MovementPath
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class MovementPath
- Inheritance
-
MovementPath
- Inherited Members
Constructors
MovementPath(Vec3, Vec3, float, Vec2, Vec2)
public MovementPath(Vec3 currentPosition, Vec3 orderPosition, float agentRadius, Vec2 previousDirection, Vec2 finalDirection)
Parameters
currentPosition
Vec3orderPosition
Vec3agentRadius
floatpreviousDirection
Vec2finalDirection
Vec2
MovementPath(NavigationData, Vec2, Vec2)
public MovementPath(NavigationData navigationData, Vec2 initialDirection, Vec2 finalDirection)
Parameters
navigationData
NavigationDatainitialDirection
Vec2finalDirection
Vec2
Properties
Destination
public Vec3 Destination { get; }
Property Value
FinalDirection
public Vec2 FinalDirection { get; }
Property Value
InitialDirection
public Vec2 InitialDirection { get; }
Property Value
Methods
TickDebug(Vec2)
[Conditional("DEBUG")]
public void TickDebug(Vec2 position)
Parameters
position
Vec2
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).