Class MovementPath
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class MovementPath
- Inheritance
-
MovementPath
- Inherited Members
Constructors
MovementPath(Vec3, Vec3, float, Vec2, Vec2)
public MovementPath(Vec3 currentPosition, Vec3 orderPosition, float agentRadius, Vec2 previousDirection, Vec2 finalDirection)
Parameters
currentPositionVec3orderPositionVec3agentRadiusfloatpreviousDirectionVec2finalDirectionVec2
MovementPath(NavigationData, Vec2, Vec2)
public MovementPath(NavigationData navigationData, Vec2 initialDirection, Vec2 finalDirection)
Parameters
navigationDataNavigationDatainitialDirectionVec2finalDirectionVec2
Properties
Destination
public Vec3 Destination { get; }
Property Value
FinalDirection
public Vec2 FinalDirection { get; }
Property Value
InitialDirection
public Vec2 InitialDirection { get; }
Property Value
Methods
TickDebug(Vec2)
[Conditional("DEBUG")]
public void TickDebug(Vec2 position)
Parameters
positionVec2
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).