Table of Contents

Class MultiplayerGameNotificationsComponent

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public class MultiplayerGameNotificationsComponent : MissionNetwork, IMissionBehavior, IUdpNetworkHandler
Inheritance
MultiplayerGameNotificationsComponent
Implements
Inherited Members

Constructors

MultiplayerGameNotificationsComponent()

public MultiplayerGameNotificationsComponent()

Properties

NotificationCount

public static int NotificationCount { get; }

Property Value

int

Methods

AddRemoveMessageHandlers(NetworkMessageHandlerRegistererContainer)

protected override void AddRemoveMessageHandlers(GameNetwork.NetworkMessageHandlerRegistererContainer registerer)

Parameters

registerer GameNetwork.NetworkMessageHandlerRegistererContainer

FlagXCapturedByTeamX(SynchedMissionObject, Team)

public void FlagXCapturedByTeamX(SynchedMissionObject flag, Team capturingTeam)

Parameters

flag SynchedMissionObject
capturingTeam Team

FlagXRemaining(FlagCapturePoint)

public void FlagXRemaining(FlagCapturePoint remainingFlag)

Parameters

remainingFlag FlagCapturePoint

FlagsWillBeRemovedInXSeconds(int)

public void FlagsWillBeRemovedInXSeconds(int timeLeft)

Parameters

timeLeft int

FlagsXRemoved(FlagCapturePoint)

public void FlagsXRemoved(FlagCapturePoint removedFlag)

Parameters

removedFlag FlagCapturePoint

FormationAutoFollowEnforced(NetworkCommunicator)

public void FormationAutoFollowEnforced(NetworkCommunicator peer)

Parameters

peer NetworkCommunicator

GameOver(Team)

public void GameOver(Team winnerTeam)

Parameters

winnerTeam Team

GoldCarriedFromPreviousRound(int, NetworkCommunicator)

public void GoldCarriedFromPreviousRound(int carriedGoldAmount, NetworkCommunicator syncToPeer)

Parameters

carriedGoldAmount int
syncToPeer NetworkCommunicator

HandleNewClientConnect(PlayerConnectionInfo)

protected override void HandleNewClientConnect(PlayerConnectionInfo clientConnectionInfo)

Parameters

clientConnectionInfo PlayerConnectionInfo

HandlePlayerDisconnect(NetworkCommunicator)

protected override void HandlePlayerDisconnect(NetworkCommunicator networkPeer)

Parameters

networkPeer NetworkCommunicator

PlayerIsInactive(NetworkCommunicator)

public void PlayerIsInactive(NetworkCommunicator peer)

Parameters

peer NetworkCommunicator

PlayerKicked(NetworkCommunicator)

public void PlayerKicked(NetworkCommunicator kickedPeer)

Parameters

kickedPeer NetworkCommunicator

PollRejected(MultiplayerPollRejectReason)

public void PollRejected(MultiplayerPollRejectReason reason)

Parameters

reason MultiplayerPollRejectReason

PreparationStarted()

public void PreparationStarted()

WarmupEnding()

public void WarmupEnding()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).