Class MultiplayerGameNotificationsComponent
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class MultiplayerGameNotificationsComponent : MissionNetwork, IMissionBehavior, IUdpNetworkHandler
- Inheritance
-
MultiplayerGameNotificationsComponent
- Implements
- Inherited Members
Constructors
MultiplayerGameNotificationsComponent()
public MultiplayerGameNotificationsComponent()
Properties
NotificationCount
public static int NotificationCount { get; }
Property Value
Methods
AddRemoveMessageHandlers(NetworkMessageHandlerRegistererContainer)
protected override void AddRemoveMessageHandlers(GameNetwork.NetworkMessageHandlerRegistererContainer registerer)
Parameters
FlagXCapturedByTeamX(SynchedMissionObject, Team)
public void FlagXCapturedByTeamX(SynchedMissionObject flag, Team capturingTeam)
Parameters
flagSynchedMissionObjectcapturingTeamTeam
FlagXRemaining(FlagCapturePoint)
public void FlagXRemaining(FlagCapturePoint remainingFlag)
Parameters
remainingFlagFlagCapturePoint
FlagsWillBeRemovedInXSeconds(int)
public void FlagsWillBeRemovedInXSeconds(int timeLeft)
Parameters
timeLeftint
FlagsXRemoved(FlagCapturePoint)
public void FlagsXRemoved(FlagCapturePoint removedFlag)
Parameters
removedFlagFlagCapturePoint
FormationAutoFollowEnforced(NetworkCommunicator)
public void FormationAutoFollowEnforced(NetworkCommunicator peer)
Parameters
peerNetworkCommunicator
GameOver(Team)
public void GameOver(Team winnerTeam)
Parameters
winnerTeamTeam
GoldCarriedFromPreviousRound(int, NetworkCommunicator)
public void GoldCarriedFromPreviousRound(int carriedGoldAmount, NetworkCommunicator syncToPeer)
Parameters
carriedGoldAmountintsyncToPeerNetworkCommunicator
HandleNewClientConnect(PlayerConnectionInfo)
protected override void HandleNewClientConnect(PlayerConnectionInfo clientConnectionInfo)
Parameters
clientConnectionInfoPlayerConnectionInfo
HandlePlayerDisconnect(NetworkCommunicator)
protected override void HandlePlayerDisconnect(NetworkCommunicator networkPeer)
Parameters
networkPeerNetworkCommunicator
PlayerIsInactive(NetworkCommunicator)
public void PlayerIsInactive(NetworkCommunicator peer)
Parameters
peerNetworkCommunicator
PlayerKicked(NetworkCommunicator)
public void PlayerKicked(NetworkCommunicator kickedPeer)
Parameters
kickedPeerNetworkCommunicator
PollRejected(MultiplayerPollRejectReason)
public void PollRejected(MultiplayerPollRejectReason reason)
Parameters
reasonMultiplayerPollRejectReason
PreparationStarted()
public void PreparationStarted()
WarmupEnding()
public void WarmupEnding()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).