Class MultiplayerGameNotificationsComponent
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class MultiplayerGameNotificationsComponent : MissionNetwork, IMissionBehavior, IUdpNetworkHandler
- Inheritance
-
MultiplayerGameNotificationsComponent
- Implements
- Inherited Members
Constructors
MultiplayerGameNotificationsComponent()
public MultiplayerGameNotificationsComponent()
Properties
NotificationCount
public static int NotificationCount { get; }
Property Value
Methods
AddRemoveMessageHandlers(NetworkMessageHandlerRegistererContainer)
protected override void AddRemoveMessageHandlers(GameNetwork.NetworkMessageHandlerRegistererContainer registerer)
Parameters
FlagXCapturedByTeamX(SynchedMissionObject, Team)
public void FlagXCapturedByTeamX(SynchedMissionObject flag, Team capturingTeam)
Parameters
flag
SynchedMissionObjectcapturingTeam
Team
FlagXRemaining(FlagCapturePoint)
public void FlagXRemaining(FlagCapturePoint remainingFlag)
Parameters
remainingFlag
FlagCapturePoint
FlagsWillBeRemovedInXSeconds(int)
public void FlagsWillBeRemovedInXSeconds(int timeLeft)
Parameters
timeLeft
int
FlagsXRemoved(FlagCapturePoint)
public void FlagsXRemoved(FlagCapturePoint removedFlag)
Parameters
removedFlag
FlagCapturePoint
FormationAutoFollowEnforced(NetworkCommunicator)
public void FormationAutoFollowEnforced(NetworkCommunicator peer)
Parameters
peer
NetworkCommunicator
GameOver(Team)
public void GameOver(Team winnerTeam)
Parameters
winnerTeam
Team
GoldCarriedFromPreviousRound(int, NetworkCommunicator)
public void GoldCarriedFromPreviousRound(int carriedGoldAmount, NetworkCommunicator syncToPeer)
Parameters
carriedGoldAmount
intsyncToPeer
NetworkCommunicator
HandleNewClientConnect(PlayerConnectionInfo)
protected override void HandleNewClientConnect(PlayerConnectionInfo clientConnectionInfo)
Parameters
clientConnectionInfo
PlayerConnectionInfo
HandlePlayerDisconnect(NetworkCommunicator)
protected override void HandlePlayerDisconnect(NetworkCommunicator networkPeer)
Parameters
networkPeer
NetworkCommunicator
PlayerIsInactive(NetworkCommunicator)
public void PlayerIsInactive(NetworkCommunicator peer)
Parameters
peer
NetworkCommunicator
PlayerKicked(NetworkCommunicator)
public void PlayerKicked(NetworkCommunicator kickedPeer)
Parameters
kickedPeer
NetworkCommunicator
PollRejected(MultiplayerPollRejectReason)
public void PollRejected(MultiplayerPollRejectReason reason)
Parameters
reason
MultiplayerPollRejectReason
PreparationStarted()
public void PreparationStarted()
WarmupEnding()
public void WarmupEnding()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).